Mercurial > sdl-ios-xcode
diff docs/man3/SDL_Quit.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/man3/SDL_Quit.3 Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,29 @@ +.TH "SDL_Quit" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" +.SH "NAME" +SDL_Quit\- Shut down SDL +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBvoid \fBSDL_Quit\fP\fR(\fBvoid\fR); +.SH "DESCRIPTION" +.PP +\fBSDL_Quit\fP shuts down all SDL subsystems and frees the resources allocated to them\&. This should always be called before you exit\&. For the sake of simplicity you can set \fBSDL_Quit\fP as your \fBatexit\fP call, like: +.PP +.nf +\f(CWSDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO); +atexit(SDL_Quit); +\&. +\&.\fR +.fi +.PP +.PP +.RS +\fBNote: +.PP +While using \fBatexit\fP maybe be fine for small programs, more advanced users should shut down SDL in their own cleanup code\&. Plus, using \fBatexit\fP in a library is a sure way to crash dynamically loaded code +.RE +.SH "SEE ALSO" +.PP +\fI\fBSDL_QuitSubsystem\fP\fR, \fI\fBSDL_Init\fP\fR +...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03