Mercurial > sdl-ios-xcode
diff docs/man3/SDL_PauseAudio.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/man3/SDL_PauseAudio.3 Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,15 @@ +.TH "SDL_PauseAudio" "3" "Mon 12 Mar 2001, 01:02" "SDL" "SDL API Reference" +.SH "NAME" +SDL_PauseAudio\- Pauses and unpauses the audio callback processing +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBvoid \fBSDL_PauseAudio\fP\fR(\fBint pause_on\fR); +.SH "DESCRIPTION" +.PP +This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR +...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:02