diff docs/man3/SDL_JoyAxisEvent.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/docs/man3/SDL_JoyAxisEvent.3	Thu Apr 26 16:45:43 2001 +0000
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+.TH "SDL_JoyAxisEvent" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_JoyAxisEvent\- Joystick axis motion event structure
+.SH "STRUCTURE DEFINITION"
+.PP
+.nf
+\f(CWtypedef struct{
+  Uint8 type;
+  Uint8 which;
+  Uint8 axis;
+  Sint16 value;
+} SDL_JoyAxisEvent;\fR
+.fi
+.PP
+.SH "STRUCTURE DATA"
+.TP 20
+\fBtype\fR
+\fBSDL_JOYAXISMOTION\fP
+.TP 20
+\fBwhich\fR
+Joystick device index
+.TP 20
+\fBaxis\fR
+Joystick axis index
+.TP 20
+\fBvalue\fR
+Axis value (range: -32768 to 32767)
+.SH "DESCRIPTION"
+.PP
+\fBSDL_JoyAxisEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_JOYAXISMOTION\fP is reported\&.
+.PP
+A \fBSDL_JOYAXISMOTION\fP event occurs when ever a user moves an axis on the joystick\&. The field \fBwhich\fR is the index of the joystick that reported the event and \fBaxis\fR is the index of the axis (for a more detailed explaination see the \fIJoystick section\fR)\&. \fBvalue\fR is the current position of the axis\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_Event\fR\fR, \fIJoystick Functions\fR, \fI\fBSDL_JoystickEventState\fP\fR, \fI\fBSDL_JoystickGetAxis\fP\fR
+...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03