Mercurial > sdl-ios-xcode
diff docs/man3/SDL_InitSubSystem.3 @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/man3/SDL_InitSubSystem.3 Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,41 @@ +.TH "SDL_InitSubSystem" "3" "Mon 12 Mar 2001, 01:03" "SDL" "SDL API Reference" +.SH "NAME" +SDL_InitSubSystem\- Initialize subsystems +.SH "SYNOPSIS" +.PP +\fB#include "SDL\&.h" +.sp +\fBint \fBSDL_InitSubSystem\fP\fR(\fBUint32 flags\fR); +.SH "DESCRIPTION" +.PP +After SDL has been initialized with \fI\fBSDL_Init\fP\fR you may initialize uninitialized subsystems with \fBSDL_InitSubSystem\fP\&. The \fBflags\fR parameter is the same as that used in \fI\fBSDL_Init\fP\fR\&. +.SH "EXAMPLES" +.PP +.nf +\f(CW/* Seperating Joystick and Video initialization\&. */ +SDL_Init(SDL_INIT_VIDEO); +\&. +\&. +SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); +\&. +/* Do Some Video stuff */ +\&. +\&. +/* Initialize the joystick subsystem */ +SDL_InitSubSystem(SDL_INIT_JOYSTICK); + +/* Do some stuff with video and joystick */ +\&. +\&. +\&. +/* Shut them both down */ +SDL_Quit();\fR +.fi +.PP +.SH "RETURN VALUE" +.PP +Returns \fB-1\fR on an error or \fB0\fR on success\&. +.SH "SEE ALSO" +.PP +\fI\fBSDL_Init\fP\fR, \fI\fBSDL_Quit\fP\fR, \fI\fBSDL_QuitSubSystem\fP\fR +...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:03