diff docs/man3/SDL_GL_GetAttribute.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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+++ b/docs/man3/SDL_GL_GetAttribute.3	Thu Apr 26 16:45:43 2001 +0000
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+.TH "SDL_GL_GetAttribute" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_GL_GetAttribute\- Get the value of a special SDL/OpenGL attribute
+.SH "SYNOPSIS"
+.PP
+\fB#include "SDL\&.h"
+.sp
+\fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR);
+.SH "DESCRIPTION"
+.PP
+Places the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&.
+.SH "RETURN VALUE"
+.PP
+Returns \fB0\fR on success, or \fB-1\fR on an error\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR
+...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04