diff docs/man3/SDL_Color.3 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/docs/man3/SDL_Color.3	Thu Apr 26 16:45:43 2001 +0000
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+.TH "SDL_Color" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_Color\- Format independent color description
+.SH "STRUCTURE DEFINITION"
+.PP
+.nf
+\f(CWtypedef struct{
+  Uint8 r;
+  Uint8 g;
+  Uint8 b;
+  Uint8 unused;
+} SDL_Color;\fR
+.fi
+.PP
+.SH "STRUCTURE DATA"
+.TP 20
+\fBr\fR
+Red intensity
+.TP 20
+\fBg\fR
+Green intensity
+.TP 20
+\fBb\fR
+Blue intensity
+.TP 20
+\fBunused\fR
+Unused
+.SH "DESCRIPTION"
+.PP
+\fBSDL_Color\fR describes a color in a format independent way\&. You can convert a \fBSDL_Color\fR to a pixel value for a certain pixel format using \fI\fBSDL_MapRGB\fP\fR\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_SetColors\fP\fR, \fI\fBSDL_Palette\fP\fR
+...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04