Mercurial > sdl-ios-xcode
diff docs/index.html @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 14717b52abc0 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/index.html Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,121 @@ +<!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN"> +<HTML +><HEAD +><TITLE +>Introduction</TITLE +> +</HEAD +><BODY +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +> +<HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><DIV +CLASS="PREFACE" +><H1 +><A +NAME="AEN8" +>Introduction</A +></H1 +><P +>This library is designed to make it easy to write games that run on Linux, +Win32 and BeOS using the various native high-performance media interfaces, +(for video, audio, etc) and presenting a single source-code level API to +your application. This is a fairly low level API, but using this, completely +portable applications can be written with a great deal of flexibility.</P +><P +>The library is loaded as a dynamically linked library on its native +platform, and is currently compiled natively for Linux, compiled for +Win32 using a Linux hosted GCC +<A +HREF="http://www.libsdl.org/Xmingw32/" +TARGET="_top" +>cross-compilation</A +> +environment, and compiled using the EGCS C++ compiler under BeOS.</P +><P +>An introduction to SDL can be found online at: +<A +HREF="http://www.libsdl.org/intro/toc.html" +TARGET="_top" +>http://www.libsdl.org/intro/</A +> </P +><P +>There are code examples on each of the main library pages, and there are +fully fleshed example C++ classes and programs in the examples archive, +available on the +<A +HREF="http://www.libsdl.org/download.html" +TARGET="_top" +>SDL download page</A +>.</P +><P +>For an introduction to basic multi-media programming concepts, you might try +some of the following links: +<P +></P +><UL +><LI +><P +><A +HREF="http://www.ziron.com/links/" +TARGET="_top" +>Game Programming Links</A +></P +></LI +><LI +><P +><A +HREF="http://developer.dungeon-crawl.com/" +TARGET="_top" +>Game Developer Search Engine</A +></P +></LI +></UL +></P +><P +>Enjoy!</P +><P +> Sam Lantinga +<TT +CLASS="EMAIL" +><<A +HREF="mailto:slouken@libsdl.org" +><A +HREF="mailto:slouken@libsdl.org" +TARGET="_top" +>slouken@libsdl.org</A +></A +>></TT +></P +> +<P> +<br><br><HR> +<H1>Table of Contents</H1> +<UL> +<LI><A HREF="html/index.html">Full Table of Contents</A></LI> +<LI><A HREF="html/guide.html">The SDL Guide</A></LI> +<LI><A HREF="html/reference.html">The SDL Reference</A></LI> +<UL> +<LI><A HREF="html/general.html">Initialization</A></LI> +<LI><A HREF="html/video.html">Video</A></LI> +<LI><A HREF="html/wm.html">Window Manager</A></LI> +<LI><A HREF="html/event.html">Event Handling</A></LI> +<LI><A HREF="html/joystick.html">Joystick</A></LI> +<LI><A HREF="html/audio.html">Audio</A></LI> +<LI><A HREF="html/cdrom.html">CDROM</A></LI> +<LI><A HREF="html/thread.html">Threads</A></LI> +<LI><A HREF="html/time.html">Timers</A></LI> +</UL> +</UL> +</DIV +></BODY +></HTML +>