Mercurial > sdl-ios-xcode
diff docs/html/time.html @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/html/time.html Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,198 @@ +<HTML +><HEAD +><TITLE +>Time</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.61 +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="SDL Reference" +HREF="reference.html"><LINK +REL="PREVIOUS" +TITLE="SDL_CondWaitTimeout" +HREF="sdlcondwaittimeout.html"><LINK +REL="NEXT" +TITLE="SDL_GetTicks" +HREF="sdlgetticks.html"><META +NAME="KEYWORD" +CONTENT="time"><META +NAME="KEYWORD" +CONTENT="function"></HEAD +><BODY +CLASS="CHAPTER" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlcondwaittimeout.html" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlgetticks.html" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><DIV +CLASS="CHAPTER" +><H1 +><A +NAME="TIME" +>Chapter 13. Time</A +></H1 +><DIV +CLASS="TOC" +><DL +><DT +><B +>Table of Contents</B +></DT +><DT +><A +HREF="sdlgetticks.html" +>SDL_GetTicks</A +> — Get the number of milliseconds since the SDL library initialization.</DT +><DT +><A +HREF="sdldelay.html" +>SDL_Delay</A +> — Wait a specified number of milliseconds before returning.</DT +><DT +><A +HREF="sdladdtimer.html" +>SDL_AddTimer</A +> — Add a timer which will call a callback after the specified number of milliseconds has +elapsed.</DT +><DT +><A +HREF="sdlremovetimer.html" +>SDL_RemoveTimer</A +> — Remove a timer which was added with +<A +HREF="sdladdtimer.html" +>SDL_AddTimer</A +>.</DT +><DT +><A +HREF="sdlsettimer.html" +>SDL_SetTimer</A +> — Set a callback to run after the specified number of milliseconds has +elapsed.</DT +></DL +></DIV +><P +>SDL provides several cross-platform functions for dealing with time. +It provides a way to get the current time, a way to wait a little while, +and a simple timer mechanism. These functions give you two ways of moving an +object every x milliseconds: + +<P +></P +><UL +><LI +><P +>Use a timer callback function. This may have the bad effect that it runs in a seperate thread or uses alarm signals, but it's easier to implement.</P +></LI +><LI +><P +>Or you can get the number of milliseconds passed, and move the object if, for example, 30 ms passed.</P +></LI +></UL +> </P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlcondwaittimeout.html" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlgetticks.html" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_CondWaitTimeout</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="reference.html" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_GetTicks</TD +></TR +></TABLE +></DIV +></BODY +></HTML +> \ No newline at end of file