diff docs/html/time.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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+<HTML
+><HEAD
+><TITLE
+>Time</TITLE
+><META
+NAME="GENERATOR"
+CONTENT="Modular DocBook HTML Stylesheet Version 1.61
+"><LINK
+REL="HOME"
+TITLE="SDL Library Documentation"
+HREF="index.html"><LINK
+REL="UP"
+TITLE="SDL Reference"
+HREF="reference.html"><LINK
+REL="PREVIOUS"
+TITLE="SDL_CondWaitTimeout"
+HREF="sdlcondwaittimeout.html"><LINK
+REL="NEXT"
+TITLE="SDL_GetTicks"
+HREF="sdlgetticks.html"><META
+NAME="KEYWORD"
+CONTENT="time"><META
+NAME="KEYWORD"
+CONTENT="function"></HEAD
+><BODY
+CLASS="CHAPTER"
+BGCOLOR="#FFF8DC"
+TEXT="#000000"
+LINK="#0000ee"
+VLINK="#551a8b"
+ALINK="#ff0000"
+><DIV
+CLASS="NAVHEADER"
+><TABLE
+WIDTH="100%"
+BORDER="0"
+CELLPADDING="0"
+CELLSPACING="0"
+><TR
+><TH
+COLSPAN="3"
+ALIGN="center"
+>SDL Library Documentation</TH
+></TR
+><TR
+><TD
+WIDTH="10%"
+ALIGN="left"
+VALIGN="bottom"
+><A
+HREF="sdlcondwaittimeout.html"
+>Prev</A
+></TD
+><TD
+WIDTH="80%"
+ALIGN="center"
+VALIGN="bottom"
+></TD
+><TD
+WIDTH="10%"
+ALIGN="right"
+VALIGN="bottom"
+><A
+HREF="sdlgetticks.html"
+>Next</A
+></TD
+></TR
+></TABLE
+><HR
+ALIGN="LEFT"
+WIDTH="100%"></DIV
+><DIV
+CLASS="CHAPTER"
+><H1
+><A
+NAME="TIME"
+>Chapter 13. Time</A
+></H1
+><DIV
+CLASS="TOC"
+><DL
+><DT
+><B
+>Table of Contents</B
+></DT
+><DT
+><A
+HREF="sdlgetticks.html"
+>SDL_GetTicks</A
+> &#8212; Get the number of milliseconds since the SDL library initialization.</DT
+><DT
+><A
+HREF="sdldelay.html"
+>SDL_Delay</A
+> &#8212; Wait a specified number of milliseconds before returning.</DT
+><DT
+><A
+HREF="sdladdtimer.html"
+>SDL_AddTimer</A
+> &#8212; Add a timer which will call a callback after the specified number of milliseconds has
+elapsed.</DT
+><DT
+><A
+HREF="sdlremovetimer.html"
+>SDL_RemoveTimer</A
+> &#8212; Remove a timer which was added with
+<A
+HREF="sdladdtimer.html"
+>SDL_AddTimer</A
+>.</DT
+><DT
+><A
+HREF="sdlsettimer.html"
+>SDL_SetTimer</A
+> &#8212; Set a callback to run after the specified number of milliseconds has
+elapsed.</DT
+></DL
+></DIV
+><P
+>SDL provides several cross-platform functions for dealing with time.
+It provides a way to get the current time, a way to wait a little while,
+and a simple timer mechanism.  These functions give you two ways of moving an
+object every x milliseconds:
+
+<P
+></P
+><UL
+><LI
+><P
+>Use a timer callback function.  This may have the bad effect that it runs in a seperate thread or uses alarm signals, but it's easier to implement.</P
+></LI
+><LI
+><P
+>Or you can get the number of milliseconds passed, and move the object if, for example, 30 ms passed.</P
+></LI
+></UL
+>&#13;</P
+></DIV
+><DIV
+CLASS="NAVFOOTER"
+><HR
+ALIGN="LEFT"
+WIDTH="100%"><TABLE
+WIDTH="100%"
+BORDER="0"
+CELLPADDING="0"
+CELLSPACING="0"
+><TR
+><TD
+WIDTH="33%"
+ALIGN="left"
+VALIGN="top"
+><A
+HREF="sdlcondwaittimeout.html"
+>Prev</A
+></TD
+><TD
+WIDTH="34%"
+ALIGN="center"
+VALIGN="top"
+><A
+HREF="index.html"
+>Home</A
+></TD
+><TD
+WIDTH="33%"
+ALIGN="right"
+VALIGN="top"
+><A
+HREF="sdlgetticks.html"
+>Next</A
+></TD
+></TR
+><TR
+><TD
+WIDTH="33%"
+ALIGN="left"
+VALIGN="top"
+>SDL_CondWaitTimeout</TD
+><TD
+WIDTH="34%"
+ALIGN="center"
+VALIGN="top"
+><A
+HREF="reference.html"
+>Up</A
+></TD
+><TD
+WIDTH="33%"
+ALIGN="right"
+VALIGN="top"
+>SDL_GetTicks</TD
+></TR
+></TABLE
+></DIV
+></BODY
+></HTML
+>
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