Mercurial > sdl-ios-xcode
diff docs/html/sdlsyswmevent.html @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/html/sdlsyswmevent.html Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,224 @@ +<HTML +><HEAD +><TITLE +>SDL_SysWMEvent</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.61 +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="SDL Event Structures." +HREF="eventstructures.html"><LINK +REL="PREVIOUS" +TITLE="SDL_ResizeEvent" +HREF="sdlresizeevent.html"><LINK +REL="NEXT" +TITLE="SDL_UserEvent" +HREF="sdluserevent.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlresizeevent.html" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdluserevent.html" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLSYSWMEVENT" +>SDL_SysWMEvent</A +></H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN3995" +></A +><H2 +>Name</H2 +>SDL_SysWMEvent -- Platform-dependent window manager event.</DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN3998" +></A +><H2 +>Description</H2 +><P +>The system window manager event contains a pointer to system-specific +information about unknown window manager events. If you enable this event +using +<A +HREF="sdleventstate.html" +><TT +CLASS="FUNCTION" +>SDL_EventState()</TT +></A +>, +it will be generated whenever unhandled events are received from the window +manager. This can be used, for example, to implement cut-and-paste in your +application. + +<PRE +CLASS="PROGRAMLISTING" +>typedef struct { + Uint8 type; /* Always SDL_SysWM */ + } SDL_SysWMEvent;</PRE +> + +If you want to obtain system-specific information about the window manager, +you can fill the version member of a <SPAN +CLASS="STRUCTNAME" +>SDL_SysWMinfo</SPAN +> +structure (details can be found in <TT +CLASS="FILENAME" +>SDL_syswm.h</TT +>, which must be included) using the <TT +CLASS="FUNCTION" +>SDL_VERSION()</TT +> macro found in +<TT +CLASS="FILENAME" +>SDL_version.h</TT +>, and pass it to the +function: +<DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN4008" +></A +><P +></P +><P +><CODE +><CODE +CLASS="FUNCDEF" +>int <B +CLASS="FSFUNC" +>SDL_GetWMInfo</B +></CODE +>(SDL_SysWMinfo *info);</CODE +></P +><P +></P +></DIV +></P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN4013" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdleventstate.html" +><TT +CLASS="FUNCTION" +>SDL_EventState</TT +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlresizeevent.html" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdluserevent.html" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_ResizeEvent</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="eventstructures.html" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_UserEvent</TD +></TR +></TABLE +></DIV +></BODY +></HTML +> \ No newline at end of file