Mercurial > sdl-ios-xcode
diff docs/html/sdlrect.html @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
parents | |
children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/html/sdlrect.html Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,250 @@ +<HTML +><HEAD +><TITLE +>SDL_Rect</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.61 +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Video" +HREF="video.html"><LINK +REL="PREVIOUS" +TITLE="SDL_GLattr" +HREF="sdlglattr.html"><LINK +REL="NEXT" +TITLE="SDL_Color" +HREF="sdlcolor.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlglattr.html" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlcolor.html" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLRECT" +>SDL_Rect</A +></H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN2545" +></A +><H2 +>Name</H2 +>SDL_Rect -- Defines a rectangular area</DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2548" +></A +><H2 +>Structure Definition</H2 +><PRE +CLASS="PROGRAMLISTING" +>typedef struct{ + Sint16 x, y; + Uint16 w, h; +} SDL_Rect;</PRE +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2551" +></A +><H2 +>Structure Data</H2 +><DIV +CLASS="INFORMALTABLE" +><A +NAME="AEN2553" +></A +><P +></P +><TABLE +BORDER="0" +CLASS="CALSTABLE" +><TBODY +><TR +><TD +ALIGN="LEFT" +VALIGN="TOP" +><TT +CLASS="STRUCTFIELD" +><I +>x, y</I +></TT +></TD +><TD +ALIGN="LEFT" +VALIGN="TOP" +>Position of the upper-left corner of the rectangle</TD +></TR +><TR +><TD +ALIGN="LEFT" +VALIGN="TOP" +><TT +CLASS="STRUCTFIELD" +><I +>w, h</I +></TT +></TD +><TD +ALIGN="LEFT" +VALIGN="TOP" +>The width and height of the rectangle</TD +></TR +></TBODY +></TABLE +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2564" +></A +><H2 +>Description</H2 +><P +>A <SPAN +CLASS="STRUCTNAME" +>SDL_Rect</SPAN +> defines a rectangular area of pixels. It is used by <A +HREF="sdlblitsurface.html" +><TT +CLASS="FUNCTION" +>SDL_BlitSurface</TT +></A +> to define blitting regions and by several other video functions.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN2570" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlblitsurface.html" +><TT +CLASS="FUNCTION" +>SDL_BlitSurface</TT +></A +>, +<A +HREF="sdlupdaterect.html" +><TT +CLASS="FUNCTION" +>SDL_UpdateRect</TT +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlglattr.html" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlcolor.html" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_GLattr</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="video.html" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_Color</TD +></TR +></TABLE +></DIV +></BODY +></HTML +> \ No newline at end of file