diff docs/html/sdlpollevent.html @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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children 55f1f1b3e27d
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+<HTML
+><HEAD
+><TITLE
+>SDL_PollEvent</TITLE
+><META
+NAME="GENERATOR"
+CONTENT="Modular DocBook HTML Stylesheet Version 1.61
+"><LINK
+REL="HOME"
+TITLE="SDL Library Documentation"
+HREF="index.html"><LINK
+REL="UP"
+TITLE="Event Functions."
+HREF="eventfunctions.html"><LINK
+REL="PREVIOUS"
+TITLE="SDL_PeepEvents"
+HREF="sdlpeepevents.html"><LINK
+REL="NEXT"
+TITLE="SDL_WaitEvent"
+HREF="sdlwaitevent.html"></HEAD
+><BODY
+CLASS="REFENTRY"
+BGCOLOR="#FFF8DC"
+TEXT="#000000"
+LINK="#0000ee"
+VLINK="#551a8b"
+ALINK="#ff0000"
+><DIV
+CLASS="NAVHEADER"
+><TABLE
+WIDTH="100%"
+BORDER="0"
+CELLPADDING="0"
+CELLSPACING="0"
+><TR
+><TH
+COLSPAN="3"
+ALIGN="center"
+>SDL Library Documentation</TH
+></TR
+><TR
+><TD
+WIDTH="10%"
+ALIGN="left"
+VALIGN="bottom"
+><A
+HREF="sdlpeepevents.html"
+>Prev</A
+></TD
+><TD
+WIDTH="80%"
+ALIGN="center"
+VALIGN="bottom"
+></TD
+><TD
+WIDTH="10%"
+ALIGN="right"
+VALIGN="bottom"
+><A
+HREF="sdlwaitevent.html"
+>Next</A
+></TD
+></TR
+></TABLE
+><HR
+ALIGN="LEFT"
+WIDTH="100%"></DIV
+><H1
+><A
+NAME="SDLPOLLEVENT"
+>SDL_PollEvent</A
+></H1
+><DIV
+CLASS="REFNAMEDIV"
+><A
+NAME="AEN4854"
+></A
+><H2
+>Name</H2
+>SDL_PollEvent&nbsp;--&nbsp;Polls for currently pending events.</DIV
+><DIV
+CLASS="REFSYNOPSISDIV"
+><A
+NAME="AEN4857"
+></A
+><H2
+>Synopsis</H2
+><DIV
+CLASS="FUNCSYNOPSIS"
+><A
+NAME="AEN4858"
+></A
+><P
+></P
+><PRE
+CLASS="FUNCSYNOPSISINFO"
+>#include "SDL.h"</PRE
+><P
+><CODE
+><CODE
+CLASS="FUNCDEF"
+>int <B
+CLASS="FSFUNC"
+>SDL_PollEvent</B
+></CODE
+>(SDL_Event *event);</CODE
+></P
+><P
+></P
+></DIV
+></DIV
+><DIV
+CLASS="REFSECT1"
+><A
+NAME="AEN4864"
+></A
+><H2
+>Description</H2
+><P
+>Polls for currently pending events, and returns <SPAN
+CLASS="RETURNVALUE"
+>1</SPAN
+> 
+if there are any pending events, or <SPAN
+CLASS="RETURNVALUE"
+>0</SPAN
+> if there 
+are none available.  </P
+><P
+>If <TT
+CLASS="PARAMETER"
+><I
+>event</I
+></TT
+> is not <TT
+CLASS="LITERAL"
+>NULL</TT
+>, the next 
+event is removed from the queue and stored in that area.</P
+></DIV
+><DIV
+CLASS="REFSECT1"
+><A
+NAME="AEN4872"
+></A
+><H2
+>Examples</H2
+><P
+><PRE
+CLASS="PROGRAMLISTING"
+>SDL_Event event; /* Event structure */
+
+.
+.
+.
+/* Check for events */
+while(SDL_PollEvent(&#38;event)){  /* Loop until there are no events left on the queue */
+  switch(event.type){  /* Process the appropiate event type */
+    case SDL_KEYDOWN:  /* Handle a KEYDOWN event */         
+      printf("Oh! Key press\n");
+      break;
+    case SDL_MOUSEMOTION:
+      .
+      .
+      .
+    default: /* Report an unhandled event */
+      printf("I don't know what this event is!\n");
+  }
+}</PRE
+></P
+></DIV
+><DIV
+CLASS="REFSECT1"
+><A
+NAME="AEN4876"
+></A
+><H2
+>See Also</H2
+><P
+><A
+HREF="sdlevent.html"
+><SPAN
+CLASS="STRUCTNAME"
+>SDL_Event</SPAN
+></A
+>,
+<A
+HREF="sdlwaitevent.html"
+><TT
+CLASS="FUNCTION"
+>SDL_WaitEvent</TT
+></A
+>,
+<A
+HREF="sdlpeepevents.html"
+><TT
+CLASS="FUNCTION"
+>SDL_PeepEvents</TT
+></A
+></P
+></DIV
+><DIV
+CLASS="NAVFOOTER"
+><HR
+ALIGN="LEFT"
+WIDTH="100%"><TABLE
+WIDTH="100%"
+BORDER="0"
+CELLPADDING="0"
+CELLSPACING="0"
+><TR
+><TD
+WIDTH="33%"
+ALIGN="left"
+VALIGN="top"
+><A
+HREF="sdlpeepevents.html"
+>Prev</A
+></TD
+><TD
+WIDTH="34%"
+ALIGN="center"
+VALIGN="top"
+><A
+HREF="index.html"
+>Home</A
+></TD
+><TD
+WIDTH="33%"
+ALIGN="right"
+VALIGN="top"
+><A
+HREF="sdlwaitevent.html"
+>Next</A
+></TD
+></TR
+><TR
+><TD
+WIDTH="33%"
+ALIGN="left"
+VALIGN="top"
+>SDL_PeepEvents</TD
+><TD
+WIDTH="34%"
+ALIGN="center"
+VALIGN="top"
+><A
+HREF="eventfunctions.html"
+>Up</A
+></TD
+><TD
+WIDTH="33%"
+ALIGN="right"
+VALIGN="top"
+>SDL_WaitEvent</TD
+></TR
+></TABLE
+></DIV
+></BODY
+></HTML
+>
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