Mercurial > sdl-ios-xcode
diff docs/html/sdlgetmodstate.html @ 0:74212992fb08
Initial revision
author | Sam Lantinga <slouken@lokigames.com> |
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date | Thu, 26 Apr 2001 16:45:43 +0000 |
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children | 55f1f1b3e27d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/docs/html/sdlgetmodstate.html Thu Apr 26 16:45:43 2001 +0000 @@ -0,0 +1,249 @@ +<HTML +><HEAD +><TITLE +>SDL_GetModState</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.61 +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Event Functions." +HREF="eventfunctions.html"><LINK +REL="PREVIOUS" +TITLE="SDL_GetKeyState" +HREF="sdlgetkeystate.html"><LINK +REL="NEXT" +TITLE="SDL_SetModState" +HREF="sdlsetmodstate.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlgetkeystate.html" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlsetmodstate.html" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLGETMODSTATE" +>SDL_GetModState</A +></H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN5103" +></A +><H2 +>Name</H2 +>SDL_GetModState -- Get the state of modifier keys.</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN5106" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN5107" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>SDLMod <B +CLASS="FSFUNC" +>SDL_GetModState</B +></CODE +>(void);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5113" +></A +><H2 +>Description</H2 +><P +>Returns the current of the modifier keys (CTRL, ALT, etc.).</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5116" +></A +><H2 +>Return Value</H2 +><P +>The return value can be an OR'd combination of the SDLMod enum.</P +><P +><A +NAME="AEN5120" +></A +><BLOCKQUOTE +CLASS="BLOCKQUOTE" +><P +><B +>SDLMod</B +></P +><PRE +CLASS="PROGRAMLISTING" +>typedef enum { + KMOD_NONE = 0x0000, + KMOD_LSHIFT= 0x0001, + KMOD_RSHIFT= 0x0002, + KMOD_LCTRL = 0x0040, + KMOD_RCTRL = 0x0080, + KMOD_LALT = 0x0100, + KMOD_RALT = 0x0200, + KMOD_LMETA = 0x0400, + KMOD_RMETA = 0x0800, + KMOD_NUM = 0x1000, + KMOD_CAPS = 0x2000, + KMOD_MODE = 0x4000, +} SDLMod;</PRE +></BLOCKQUOTE +> +SDL also defines the following symbols for convenience: +<A +NAME="AEN5123" +></A +><BLOCKQUOTE +CLASS="BLOCKQUOTE" +><PRE +CLASS="PROGRAMLISTING" +>#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) +#define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) +#define KMOD_ALT (KMOD_LALT|KMOD_RALT) +#define KMOD_META (KMOD_LMETA|KMOD_RMETA)</PRE +></BLOCKQUOTE +></P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN5125" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlgetkeystate.html" +><TT +CLASS="FUNCTION" +>SDL_GetKeyState</TT +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlgetkeystate.html" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlsetmodstate.html" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_GetKeyState</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="eventfunctions.html" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_SetModState</TD +></TR +></TABLE +></DIV +></BODY +></HTML +> \ No newline at end of file