diff README @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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+
+                         Simple DirectMedia Layer
+
+                                  (SDL)
+
+                                Version 1.2
+
+---
+http://www.libsdl.org/
+
+This is the Simple DirectMedia Layer, a generic API that provides low
+level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
+and 2D framebuffer across multiple platforms.
+
+SDL is written in C, but works with C++ natively, and has bindings to
+several other languages, including Ada, Eiffel, ML, Perl, and Python. 
+
+The current version supports Linux, Windows, BeOS, MacOS, MacOS X,
+FreeBSD, Solaris, and IRIX.  The code contains support for Windows CE,
+OpenBSD, NetBSD, AIX, OSF/Tru64, and QNX, but these are not yet
+officially supported.
+
+This library is distributed under GNU LGPL version 2, which can be
+found in the file  "COPYING".  This license allows you to use SDL
+freely in commercial programs as long as you link with the dynamic
+library.
+
+The best way to learn how to use SDL is to check out the header files in
+the "include" subdirectory and the programs in the "test" subdirectory.
+The header files and test programs are well commented and always up to date.
+More documentation is available in HTML format in "./docs/index.html"
+
+The test programs in the "test" subdirectory are in the public domain.
+
+Frequently asked questions are answered online:
+	http://www.libsdl.org/faqs.html
+
+If you need help with the library, or just want to discuss SDL related
+issues, you can join the developers mailing list:
+	http://www.libsdl.org/mailing-list.html
+
+Enjoy!
+	Sam Lantinga				(slouken@libsdl.org)
+