diff README.Win32 @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
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+==============================================================================
+Using the Simple DirectMedia Layer with Windows 95,NT
+==============================================================================
+
+These instructions are for people using the GNU free compilers.
+If you want to use Microsoft VC++ with SDL, read "VisualC.html"
+
+==============================================================================
+I.  Building the Simple DirectMedia Layer libraries:
+    (This step isn't necessary if you have the SDL binary distribution)
+
+  First, get gcc compiler for Win32, which can be found at:
+	http://www.libsdl.org/Xmingw32/index.html
+
+  Grab the cross configure and make scripts, and then run:
+	sh cross-configure.sh
+	sh cross-make.sh install
+  If you have already built SDL natively, you must do "make distclean"
+  before you build for Win32.
+
+  If everything compiles successfully, you now have SDL.dll and gcc archive
+  libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/
+
+==============================================================================
+II. Building the Simple DirectMedia Layer test programs:
+
+  This is easy once you have built the libraries:
+
+	cd test; sh ../cross-configure.sh; sh ../cross-make.sh
+
+==============================================================================
+III. Building the Simple DirectMedia Layer demo programs:
+
+  Go to the directory containing the demo you want to build and type:
+
+	sh cross-configure.sh; sh cross-make.sh
+
+  Be sure to rename the demo to use the .exe extension, or Windows will
+  not be able to execute it.
+
+==============================================================================
+IV.  Enjoy! :)
+
+  If you have a project you'd like me to know about, or want to ask questions,
+  go ahead and join the SDL developer's mailing list by sending e-mail to:
+
+	majordomo@lokigames.com
+
+  and put the line "subscribe sdl" in the body of the message.
+  
+==============================================================================
+