Mercurial > sdl-ios-xcode
diff src/video/SDL_renderer_gl.c @ 2236:741afd8402cf
This is byte order dependent.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 12 Aug 2007 18:53:51 +0000 |
parents | fb01ee9716bc |
children | e57a883ffa86 |
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--- a/src/video/SDL_renderer_gl.c Sun Aug 12 18:44:49 2007 +0000 +++ b/src/video/SDL_renderer_gl.c Sun Aug 12 18:53:51 2007 +0000 @@ -810,7 +810,9 @@ if (texture->format == SDL_PIXELFORMAT_RGB888) { int i; Uint8 *p = (Uint8 *) texturedata->pixels; +#if SDL_BYTEORDER == SDL_LIL_ENDIAN p += 3; +#endif for (i = texture->h * pitch / 4; i--;) { *p = 0xff; p += 4;