Mercurial > sdl-ios-xcode
diff README @ 579:70fa3e489399
Added some language bindings to the README
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 21 Jan 2003 09:36:41 +0000 |
parents | f93ae521f564 |
children | a24bd700f92e |
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--- a/README Tue Jan 21 09:18:20 2003 +0000 +++ b/README Tue Jan 21 09:36:41 2003 +0000 @@ -13,8 +13,8 @@ and 2D framebuffer across multiple platforms. SDL is written in C, but works with C++ natively, and has bindings to -several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, -PHP, Pike, Python, and Ruby. +several other languages, including Ada, C#, Eiffel, Java, Lua, ML, +Objective C, Perl, PHP, Pike, Python, and Ruby. The current version supports Linux, Windows, BeOS, MacOS, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support