Mercurial > sdl-ios-xcode
diff src/audio/dart/SDL_dart.c @ 3846:66fb40445587 SDL-ryan-multiple-audio-device
Removed distinction between "available" and "init" in audio backends, since
both had to be checked for success as a pair at the higher level and several
of the Available methods were just always-succeed placeholders anyhow. Now
the availability check is done in the init code, and the higher level tries
all possible drivers until one manages to initialize successfully.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 17 Oct 2006 09:09:21 +0000 |
parents | 506fc6ca82cb |
children |
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--- a/src/audio/dart/SDL_dart.c Tue Oct 17 08:04:51 2006 +0000 +++ b/src/audio/dart/SDL_dart.c Tue Oct 17 09:09:21 2006 +0000 @@ -427,11 +427,6 @@ } } -static int -DART_Available(void) -{ - return 1; /* Always available on OS/2 Warp */ -} static int DART_Init(SDL_AudioDriverImpl *impl) @@ -451,8 +446,7 @@ AudioBootStrap DART_bootstrap = { - "dart", "OS/2 Direct Audio RouTines (DART)", - DART_Available, DART_Init, 0 + "dart", "OS/2 Direct Audio RouTines (DART)", DART_Init, 0 }; /* vi: set ts=4 sw=4 expandtab: */