Mercurial > sdl-ios-xcode
diff src/audio/SDL_sysaudio.h @ 3846:66fb40445587 SDL-ryan-multiple-audio-device
Removed distinction between "available" and "init" in audio backends, since
both had to be checked for success as a pair at the higher level and several
of the Available methods were just always-succeed placeholders anyhow. Now
the availability check is done in the init code, and the higher level tries
all possible drivers until one manages to initialize successfully.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 17 Oct 2006 09:09:21 +0000 |
parents | b12b7ec0dfcc |
children |
line wrap: on
line diff
--- a/src/audio/SDL_sysaudio.h Tue Oct 17 08:04:51 2006 +0000 +++ b/src/audio/SDL_sysaudio.h Tue Oct 17 09:09:21 2006 +0000 @@ -107,10 +107,10 @@ { const char *name; const char *desc; - int (*available) (void); int (*init) (SDL_AudioDriverImpl *impl); int demand_only:1; /* 1==request explicitly, or it won't be available. */ } AudioBootStrap; #endif /* _SDL_sysaudio_h */ + /* vi: set ts=4 sw=4 expandtab: */