Mercurial > sdl-ios-xcode
diff test/testintersections.c @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | f638ded38b8a |
children | 3e69e077cb95 |
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--- a/test/testintersections.c Thu Jan 21 05:49:41 2010 +0000 +++ b/test/testintersections.c Thu Jan 21 06:21:52 2010 +0000 @@ -20,7 +20,7 @@ static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; void -DrawPoints(SDL_WindowID window) +DrawPoints(SDL_Window * window) { int i; int x, y; @@ -86,7 +86,7 @@ void -DrawLines(SDL_WindowID window) +DrawLines(SDL_Window * window) { int i; int x1, y1, x2, y2; @@ -139,7 +139,7 @@ } static void -DrawRects(SDL_WindowID window) +DrawRects(SDL_Window * window) { int i; int window_w, window_h; @@ -156,7 +156,7 @@ } static void -DrawRectLineIntersections(SDL_WindowID window) +DrawRectLineIntersections(SDL_Window * window) { int i, j, window_w, window_h; @@ -186,7 +186,7 @@ } static void -DrawRectRectIntersections(SDL_WindowID window) +DrawRectRectIntersections(SDL_Window * window) { int i, j; @@ -324,7 +324,7 @@ case SDL_WINDOWEVENT: switch (event.window.event) { case SDL_WINDOWEVENT_EXPOSED: - SDL_SelectRenderer(event.window.windowID); + SDL_SelectRenderer(SDL_GetWindowFromID(event.window.windowID)); SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); SDL_RenderClear(); break;