Mercurial > sdl-ios-xcode
diff src/video/uikit/SDL_uikitappdelegate.m @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | ec4db979dddb |
children | 8b03a20b320f |
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--- a/src/video/uikit/SDL_uikitappdelegate.m Thu Jan 21 05:49:41 2010 +0000 +++ b/src/video/uikit/SDL_uikitappdelegate.m Thu Jan 21 06:21:52 2010 +0000 @@ -56,7 +56,7 @@ @implementation SDLUIKitDelegate @synthesize window; -@synthesize windowID; +@synthesize uiwindow; /* convenience method */ +(SDLUIKitDelegate *)sharedAppDelegate { @@ -66,8 +66,8 @@ - (id)init { self = [super init]; - window = nil; - windowID = 0; + window = NULL; + uiwindow = nil; return self; } @@ -107,19 +107,19 @@ - (void) applicationWillResignActive:(UIApplication*)application { // NSLog(@"%@", NSStringFromSelector(_cmd)); - SDL_SendWindowEvent(self.windowID, SDL_WINDOWEVENT_MINIMIZED, 0, 0); + SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_MINIMIZED, 0, 0); } - (void) applicationDidBecomeActive:(UIApplication*)application { // NSLog(@"%@", NSStringFromSelector(_cmd)); - SDL_SendWindowEvent(self.windowID, SDL_WINDOWEVENT_RESTORED, 0, 0); + SDL_SendWindowEvent(self.window, SDL_WINDOWEVENT_RESTORED, 0, 0); } -(void)dealloc { - [window release]; + [uiwindow release]; [super dealloc]; }