Mercurial > sdl-ios-xcode
diff src/SDL_compat.c @ 3685:64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 21 Jan 2010 06:21:52 +0000 |
parents | 25dc4a86132c |
children | f7b03b6838cb |
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--- a/src/SDL_compat.c Thu Jan 21 05:49:41 2010 +0000 +++ b/src/SDL_compat.c Thu Jan 21 06:21:52 2010 +0000 @@ -30,9 +30,9 @@ #include "video/SDL_pixels_c.h" #include "video/SDL_yuv_sw_c.h" -static SDL_WindowID SDL_VideoWindow = 0; +static SDL_Window *SDL_VideoWindow = NULL; static SDL_RendererInfo SDL_VideoRendererInfo; -static SDL_TextureID SDL_VideoTexture = 0; +static SDL_Texture *SDL_VideoTexture = NULL; static SDL_Surface *SDL_VideoSurface = NULL; static SDL_Surface *SDL_ShadowSurface = NULL; static SDL_Surface *SDL_PublicSurface = NULL; @@ -294,7 +294,7 @@ button = SDL_BUTTON_WHEELDOWN; } - fake.button.which = event->wheel.windowID; + fake.button.which = event->wheel.which; fake.button.button = button; fake.button.x = x; fake.button.y = y; @@ -357,7 +357,7 @@ } static SDL_Surface * -CreateVideoSurface(SDL_TextureID textureID) +CreateVideoSurface(SDL_Texture * texture) { SDL_Surface *surface; Uint32 format; @@ -367,7 +367,7 @@ void *pixels; int pitch; - if (SDL_QueryTexture(textureID, &format, NULL, &w, &h) < 0) { + if (SDL_QueryTexture(texture, &format, NULL, &w, &h) < 0) { return NULL; } @@ -377,7 +377,7 @@ return NULL; } - if (SDL_QueryTexturePixels(textureID, &pixels, &pitch) == 0) { + if (SDL_QueryTexturePixels(texture, &pixels, &pitch) == 0) { surface = SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask, Gmask, Bmask, Amask); @@ -1504,7 +1504,7 @@ SDL_SW_YUVTexture *sw; - SDL_TextureID textureID; + SDL_Texture *texture; Uint32 texture_format; }; @@ -1585,9 +1585,9 @@ break; } - overlay->hwdata->textureID = + overlay->hwdata->texture = SDL_CreateTexture(texture_format, SDL_TEXTUREACCESS_STREAMING, w, h); - if (overlay->hwdata->textureID) { + if (overlay->hwdata->texture) { overlay->hwdata->sw = NULL; } else { SDL_DisplayMode current_mode; @@ -1601,11 +1601,11 @@ /* Create a supported RGB format texture for display */ SDL_GetCurrentDisplayMode(¤t_mode); texture_format = current_mode.format; - overlay->hwdata->textureID = + overlay->hwdata->texture = SDL_CreateTexture(texture_format, SDL_TEXTUREACCESS_STREAMING, w, h); } - if (!overlay->hwdata->textureID) { + if (!overlay->hwdata->texture) { SDL_FreeYUVOverlay(overlay); return NULL; } @@ -1631,7 +1631,7 @@ } } else { if (SDL_LockTexture - (overlay->hwdata->textureID, NULL, 1, &pixels, &pitch) + (overlay->hwdata->texture, NULL, 1, &pixels, &pitch) < 0) { return -1; } @@ -1666,7 +1666,7 @@ void *pixels; int pitch; if (SDL_LockTexture - (overlay->hwdata->textureID, NULL, 1, &pixels, &pitch) == 0) { + (overlay->hwdata->texture, NULL, 1, &pixels, &pitch) == 0) { SDL_Rect srcrect; srcrect.x = 0; @@ -1676,10 +1676,10 @@ SDL_SW_CopyYUVToRGB(overlay->hwdata->sw, &srcrect, overlay->hwdata->texture_format, overlay->w, overlay->h, pixels, pitch); - SDL_UnlockTexture(overlay->hwdata->textureID); + SDL_UnlockTexture(overlay->hwdata->texture); } } else { - SDL_UnlockTexture(overlay->hwdata->textureID); + SDL_UnlockTexture(overlay->hwdata->texture); } } @@ -1690,7 +1690,7 @@ SDL_SetError("Passed a NULL overlay or dstrect"); return -1; } - if (SDL_RenderCopy(overlay->hwdata->textureID, NULL, dstrect) < 0) { + if (SDL_RenderCopy(overlay->hwdata->texture, NULL, dstrect) < 0) { return -1; } SDL_RenderPresent(); @@ -1704,8 +1704,8 @@ return; } if (overlay->hwdata) { - if (overlay->hwdata->textureID) { - SDL_DestroyTexture(overlay->hwdata->textureID); + if (overlay->hwdata->texture) { + SDL_DestroyTexture(overlay->hwdata->texture); } SDL_free(overlay->hwdata); }