diff include/SDL_compat.h @ 3685:64ce267332c6

Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 21 Jan 2010 06:21:52 +0000
parents f638ded38b8a
children f7b03b6838cb
line wrap: on
line diff
--- a/include/SDL_compat.h	Thu Jan 21 05:49:41 2010 +0000
+++ b/include/SDL_compat.h	Thu Jan 21 06:21:52 2010 +0000
@@ -295,6 +295,8 @@
 extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
 extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
 
+#define SDL_TextureID SDL_Texture*
+#define SDL_WindowID SDL_Window*
 #define SDL_RenderPoint SDL_RenderDrawPoint
 #define SDL_RenderLine SDL_RenderDrawLine
 #define SDL_RenderFill(X)  (X) ? SDL_RenderFillRect(X) : SDL_RenderClear()