Mercurial > sdl-ios-xcode
diff Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch @ 3339:62d208fd5f49
Eric Wing to Sam
Included is the fix for the missing SDL_revision.h in the framework.
Also, I include the project template fixes for the prefix header files. But since this is in SVN directly, you must rename the files named
SDLApp_Prefix.pch
to
___PROJECTNAMEASIDENTIFIER____Prefix.pch
in the TemplatesForXcodeSnowLeopard and TemplatesForXcodeLeopard directories. (Do not rename the Tiger ones.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 04 Oct 2009 16:26:34 +0000 |
parents | Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/SDLApp_Prefix.pch@d44a0a913aa2 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch Sun Oct 04 16:26:34 2009 +0000 @@ -0,0 +1,9 @@ +// +// Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project +// + +#include "SDL.h" + +#ifdef __OBJC__ + #import <Cocoa/Cocoa.h> +#endif