Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11events.c @ 4269:60db3d01cb3a SDL-1.2
I just tested DGA mouse motion with X.org 1.6.0 and it's working fine,
with evdev and the G5 mouse. It's not creating a ton of events here.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 30 Sep 2009 04:49:57 +0000 |
parents | d6f4cc9a5bf6 |
children | 4aa31b9207f2 |
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--- a/src/video/x11/SDL_x11events.c Tue Sep 29 13:50:33 2009 +0000 +++ b/src/video/x11/SDL_x11events.c Wed Sep 30 04:49:57 2009 +0000 @@ -515,9 +515,9 @@ #ifdef DEBUG_MOTION printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root); #endif - /* batch DGA motion into one event, queued later. */ - dga_x += xevent.xmotion.x_root; - dga_y += xevent.xmotion.y_root; + posted = SDL_PrivateMouseMotion(0, 1, + xevent.xmotion.x_root, + xevent.xmotion.y_root); } else { posted = X11_WarpedMotion(this,&xevent); } @@ -931,16 +931,6 @@ X11_DispatchEvent(this); ++pending; } - - /* We batch up all the DGA motion events and generate a single SDL - event from them, since newer x.org releases might send a LOT of - these at once and flood the SDL event queue. --ryan. */ - if (dga_x || dga_y) { - SDL_PrivateMouseMotion(0, 1, dga_x, dga_y); - dga_x = 0; - dga_y = 0; - } - if ( switch_waiting ) { Uint32 now;