Mercurial > sdl-ios-xcode
diff src/audio/pulseaudio/SDL_pulseaudio.h @ 2271:60b4c52a7906
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
Fixes Bugzilla #439.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 20 Aug 2007 01:02:37 +0000 |
parents | |
children | aedfcdeb69b6 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/pulseaudio/SDL_pulseaudio.h Mon Aug 20 01:02:37 2007 +0000 @@ -0,0 +1,54 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_pulseaudio_h +#define _SDL_pulseaudio_h + +#include <pulse/simple.h> + +#include "../SDL_sysaudio.h" + +/* Hidden "this" pointer for the audio functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData +{ + /* The audio stream handle */ + pa_simple *stream; + + /* The parent process id, to detect when application quits */ + pid_t parent; + + /* Raw mixing buffer */ + Uint8 *mixbuf; + int mixlen; + + /* Support for audio timing using a timer, in addition to select() */ + float frame_ticks; + float next_frame; +}; +#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */ + +#endif /* _SDL_pulseaudio_h */ + +/* vi: set ts=4 sw=4 expandtab: */