Mercurial > sdl-ios-xcode
diff src/video/android/SDL_androidvideo.c @ 4963:604077962776
Fixed screen texture format on Android
I think this also fixes some of the red/blue channel swap bugs reported on iPhone.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 05 Jan 2011 00:09:19 -0800 |
parents | 0ab2492f2e17 |
children | d9fdff945ec9 |
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--- a/src/video/android/SDL_androidvideo.c Tue Jan 04 21:05:42 2011 -0800 +++ b/src/video/android/SDL_androidvideo.c Wed Jan 05 00:09:19 2011 -0800 @@ -124,7 +124,7 @@ SDL_DisplayMode mode; /* Use a fake 32-bpp desktop mode */ - mode.format = SDL_PIXELFORMAT_RGB888; + mode.format = SDL_PIXELFORMAT_BGR888; mode.w = iScreenWidth; mode.h = iScreenHeight; mode.refresh_rate = 0;