Mercurial > sdl-ios-xcode
diff include/SDL_types.h @ 1641:5cf11b00b900
Fixed bug #197
On servers with the composite extension enabled, visuals with 32-bit depth
have an alpha mask. This is pretty neat, but SDL needs a bit more work to
handle these properly, so for now, we'll just use 24 bit depth visuals.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 Apr 2006 04:54:08 +0000 |
parents | 22f39393668a |
children | 99210400e8b9 |