Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11mouse.c @ 527:5c74ac147358
Fixed mouse warp position bug with offset video modes
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Oct 2002 08:09:26 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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--- a/src/video/x11/SDL_x11mouse.c Fri Oct 11 07:56:36 2002 +0000 +++ b/src/video/x11/SDL_x11mouse.c Fri Oct 11 08:09:26 2002 +0000 @@ -177,9 +177,11 @@ void X11_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { if ( using_dga & DGA_MOUSE ) { - x += (this->screen->offset % this->screen->pitch) / - this->screen->format->BytesPerPixel; - y += (this->screen->offset / this->screen->pitch); + SDL_PrivateMouseMotion(0, 0, x, y); + } else if ( mouse_relative) { + /* RJR: March 28, 2000 + leave physical cursor at center of screen if + mouse hidden and grabbed */ SDL_PrivateMouseMotion(0, 0, x, y); } else { SDL_Lock_EventThread();