Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3spe_c.h @ 4813:5b4c7d7d8953
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Wed, 28 Jul 2010 23:35:24 -0400 |
parents | f7b03b6838cb |
children |