Mercurial > sdl-ios-xcode
diff src/video/SDL_blit.h @ 2249:5a58b57b6724
Added SSE and MMX optimization for SDL_FillRect()
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Aug 2007 05:56:24 +0000 |
parents | 93994f65c74c |
children | e1d228456537 |
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--- a/src/video/SDL_blit.h Thu Aug 16 02:14:13 2007 +0000 +++ b/src/video/SDL_blit.h Thu Aug 16 05:56:24 2007 +0000 @@ -24,6 +24,13 @@ #ifndef _SDL_blit_h #define _SDL_blit_h +#ifdef __MMX__ +#include <mmintrin.h> +#endif +#ifdef __SSE__ +#include <xmmintrin.h> +#endif + #include "SDL_endian.h" /* The structure passed to the low level blit functions */ @@ -92,6 +99,14 @@ * Useful macros for blitting routines */ +#if defined(__GNUC__) +#define DECLARE_ALIGNED(t,v,a) t __attribute__((aligned(a))) v +#elif defined(_MSC_VER) +#define DECLARE_ALIGNED(t,v,a) t __declspec(align(a)) v +#else +#define DECLARE_ALIGNED(t,v,a) t v +#endif + #define FORMAT_EQUAL(A, B) \ ((A)->BitsPerPixel == (B)->BitsPerPixel \ && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))