Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32video.c @ 3528:59ff7a2beb57
Added an API function to query geometry of multiple monitors:
SDL_GetDisplayBounds()
Implemented multi-monitor window positions on Windows
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 06 Dec 2009 08:03:38 +0000 |
parents | 76f9b76ddf0f |
children | f7b03b6838cb |
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--- a/src/video/win32/SDL_win32video.c Sun Dec 06 06:21:39 2009 +0000 +++ b/src/video/win32/SDL_win32video.c Sun Dec 06 08:03:38 2009 +0000 @@ -160,6 +160,7 @@ /* Set the function pointers */ device->VideoInit = WIN_VideoInit; device->VideoQuit = WIN_VideoQuit; + device->GetDisplayBounds = WIN_GetDisplayBounds; device->GetDisplayModes = WIN_GetDisplayModes; device->SetDisplayMode = WIN_SetDisplayMode; device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp;