Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32modes.c @ 3528:59ff7a2beb57
Added an API function to query geometry of multiple monitors:
SDL_GetDisplayBounds()
Implemented multi-monitor window positions on Windows
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 06 Dec 2009 08:03:38 +0000 |
parents | 76f9b76ddf0f |
children | f7b03b6838cb |
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--- a/src/video/win32/SDL_win32modes.c Sun Dec 06 06:21:39 2009 +0000 +++ b/src/video/win32/SDL_win32modes.c Sun Dec 06 08:03:38 2009 +0000 @@ -54,7 +54,7 @@ mode->driverdata = data; #ifdef _WIN32_WCE /* In WinCE EnumDisplaySettings(ENUM_CURRENT_SETTINGS) doesn't take the user defined orientation - into account but GetSystemMetrixs does. */ + into account but GetSystemMetrics does. */ if (index == ENUM_CURRENT_SETTINGS) { mode->w = GetSystemMetrics(SM_CXSCREEN); mode->h = GetSystemMetrics(SM_CYSCREEN); @@ -199,6 +199,18 @@ return 0; } +int +WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect) +{ + SDL_DisplayModeData *data = (SDL_DisplayModeData *) display->desktop_mode.driverdata; + + rect->x = (int)data->DeviceMode.dmPosition.x; + rect->y = (int)data->DeviceMode.dmPosition.y; + rect->w = data->DeviceMode.dmPelsWidth; + rect->h = data->DeviceMode.dmPelsHeight; + return 0; +} + void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display) {