diff src/video/nanox/SDL_nxvideo.h @ 30:57bf11a5efd7

Added initial support for Nano-X (thanks Hsieh-Fu!)
author Sam Lantinga <slouken@lokigames.com>
date Fri, 11 May 2001 01:13:35 +0000
parents
children e8157fcb3114
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/nanox/SDL_nxvideo.h	Fri May 11 01:13:35 2001 +0000
@@ -0,0 +1,89 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+    Copyright (C) 2001  Hsieh-Fu Tsai
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+    
+    Hsieh-Fu Tsai
+    clare@setabox.com
+*/
+
+#ifndef _SDL_nxvideo_h
+#define _SDL_nxvideo_h
+
+#include <microwin/nano-X.h>
+
+#include "SDL_sysvideo.h"
+
+#ifdef ENABLE_NANOX_DEBUG
+#define Dprintf printf
+#else
+#define Dprintf(ignore...)
+#endif
+
+// Hidden "this" pointer for the video functions
+#define _THIS   SDL_VideoDevice * this
+
+// Private display data
+typedef struct NX_SDL_VISUAL {
+    int    bpp ;
+    Uint32 red_mask ;
+    Uint32 green_mask ;
+    Uint32 blue_mask ;
+} nx_sdl_visual_t ;
+
+struct SDL_PrivateVideoData {
+    GR_WINDOW_ID    SDL_Window ;
+    GR_WINDOW_ID    FSwindow ;
+    // Flag: true if we have been passed a window
+    char            * SDL_windowid ;
+    GR_GC_ID        GC ;
+    unsigned char   * Image ;
+    unsigned char   * Image_buff ;
+    nx_sdl_visual_t SDL_Visual ;
+    // The current list of available video modes
+    SDL_Rect        ** modelist ;
+    int             currently_fullscreen ;
+    // for fullscreen
+    int             OffsetX, OffsetY ;
+    // for GammaRamp
+    Uint16          * GammaRamp_R, * GammaRamp_G, * GammaRamp_B ;
+    // for GrArea, r_mask, g_mask, b_mask
+    int             pixel_type ;
+} ;
+
+#define SDL_Window           (this -> hidden -> SDL_Window)
+#define FSwindow             (this -> hidden -> FSwindow)
+#define SDL_windowid         (this -> hidden -> SDL_windowid)
+#define SDL_GC               (this -> hidden -> GC)
+#define SDL_Image            (this -> hidden -> Image)
+#define Image_buff           (this -> hidden -> Image_buff)
+#define SDL_Visual           (this -> hidden -> SDL_Visual)
+#define SDL_modelist         (this -> hidden -> modelist)
+#define currently_fullscreen (this -> hidden -> currently_fullscreen)
+#define OffsetX              (this -> hidden -> OffsetX)
+#define OffsetY              (this -> hidden -> OffsetY)
+#define GammaRamp_R          (this -> hidden -> GammaRamp_R)
+#define GammaRamp_G          (this -> hidden -> GammaRamp_G)
+#define GammaRamp_B          (this -> hidden -> GammaRamp_B)
+#define pixel_type           (this -> hidden -> pixel_type)
+
+#define CI_SIZE 256   // color index size
+
+#endif  // _SDL_nxvideo_h