Mercurial > sdl-ios-xcode
diff src/video/nanox/SDL_nxmodes.c @ 30:57bf11a5efd7
Added initial support for Nano-X (thanks Hsieh-Fu!)
author | Sam Lantinga <slouken@lokigames.com> |
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date | Fri, 11 May 2001 01:13:35 +0000 |
parents | |
children | e8157fcb3114 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/nanox/SDL_nxmodes.c Fri May 11 01:13:35 2001 +0000 @@ -0,0 +1,84 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga + Copyright (C) 2001 Hsieh-Fu Tsai + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@devolution.com + + Hsieh-Fu Tsai + clare@setabox.com +*/ + +#include <stdlib.h> + +#include "SDL_nxmodes_c.h" + +SDL_Rect ** NX_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) +{ + if (flags & SDL_FULLSCREEN) + return SDL_modelist ; + + if (SDL_Visual.bpp == format -> BitsPerPixel) { + return ((SDL_Rect **) -1) ; + } else { + return ((SDL_Rect **) 0) ; + } +} + +void NX_FreeVideoModes (_THIS) +{ + int i ; + + if (SDL_modelist) { + for (i = 0; SDL_modelist [i]; ++ i) { + free (SDL_modelist [i]) ; + } + free (SDL_modelist) ; + SDL_modelist = NULL; + } +} + +int NX_EnterFullScreen (_THIS) +{ + if (! currently_fullscreen) { + GR_SCREEN_INFO si ; + + GrGetScreenInfo (& si) ; + GrResizeWindow (FSwindow, si.cols, si.rows) ; + GrUnmapWindow (SDL_Window) ; + GrMapWindow (FSwindow) ; + GrRaiseWindow (FSwindow) ; + GrSetFocus (FSwindow) ; + currently_fullscreen = 1 ; + } + + return 1 ; +} + +int NX_LeaveFullScreen (_THIS) +{ + if (currently_fullscreen) { + GrUnmapWindow (FSwindow) ; + GrMapWindow (SDL_Window) ; + GrRaiseWindow (SDL_Window) ; + GrSetFocus (SDL_Window) ; + currently_fullscreen = 0 ; + } + + return 0 ; +}