Mercurial > sdl-ios-xcode
diff test/testsprite2.c @ 3560:5543db4239e6
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 14 Dec 2009 23:29:37 +0000 |
parents | 0267b8b1595c |
children | f638ded38b8a |
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--- a/test/testsprite2.c Mon Dec 14 06:52:17 2009 +0000 +++ b/test/testsprite2.c Mon Dec 14 23:29:37 2009 +0000 @@ -57,22 +57,20 @@ /* Set transparent pixel as the pixel at (0,0) */ if (temp->format->palette) { - SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint8 *) temp->pixels); + SDL_SetColorKey(temp, 1, *(Uint8 *) temp->pixels); } else { switch (temp->format->BitsPerPixel) { case 15: - SDL_SetColorKey(temp, SDL_SRCCOLORKEY, - (*(Uint16 *) temp->pixels) & 0x00007FFF); + SDL_SetColorKey(temp, 1, (*(Uint16 *) temp->pixels) & 0x00007FFF); break; case 16: - SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint16 *) temp->pixels); + SDL_SetColorKey(temp, 1, *(Uint16 *) temp->pixels); break; case 24: - SDL_SetColorKey(temp, SDL_SRCCOLORKEY, - (*(Uint32 *) temp->pixels) & 0x00FFFFFF); + SDL_SetColorKey(temp, 1, (*(Uint32 *) temp->pixels) & 0x00FFFFFF); break; case 32: - SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint32 *) temp->pixels); + SDL_SetColorKey(temp, 1, *(Uint32 *) temp->pixels); break; } }