Mercurial > sdl-ios-xcode
diff src/video/x11/SDL_x11opengl.c @ 2243:5523312f311e
Date: Wed, 15 Aug 2007 01:08:38 +0200
From: Couriersud
Subject: Some SDL1.3 patches
LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before
a window is created, it will crash since structures are not properly set
up.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Aug 2007 03:34:14 +0000 |
parents | 114a541cfae2 |
children | 5234868559fa |
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--- a/src/video/x11/SDL_x11opengl.c Wed Aug 15 03:20:55 2007 +0000 +++ b/src/video/x11/SDL_x11opengl.c Wed Aug 15 03:34:14 2007 +0000 @@ -90,6 +90,9 @@ return -1; } + // LoadLibrary may be called before WindowCreate! + X11_GL_Initialize(_this); + /* Load new function pointers */ _this->gl_data->glXGetProcAddress = (void *(*)(const GLubyte *)) GL_LoadFunction(handle,