diff src/joystick/riscos/SDL_sysjoystick.c @ 630:550bccdf04bd

Added initial support for RISC OS (thanks Peter Naulls!)
author Sam Lantinga <slouken@libsdl.org>
date Thu, 29 May 2003 04:44:13 +0000
parents
children b8d311d90021
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/joystick/riscos/SDL_sysjoystick.c	Thu May 29 04:44:13 2003 +0000
@@ -0,0 +1,180 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+/*
+   RISCOS - Joystick support by Alan Buckley (alan_baa@hotmail.com) - 10 April 2003
+
+   Note: Currently assumes joystick is present if joystick module is loaded
+   and that there is one joystick with four buttons.
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* This is the system specific header for the SDL joystick API */
+
+#include <stdio.h>		/* For the definition of NULL */
+#include <stdlib.h>
+
+#include "SDL_error.h"
+#include "SDL_joystick.h"
+#include "SDL_sysjoystick.h"
+#include "SDL_joystick_c.h"
+
+#include "kernel.h"
+
+#define JOYSTICK_READ 0x43F40
+
+struct joystick_hwdata 
+{
+	int joystate;
+};
+
+
+/* Function to scan the system for joysticks.
+ * This function should set SDL_numjoysticks to the number of available
+ * joysticks.  Joystick 0 should be the system default joystick.
+ * It should return number of joysticks, or -1 on an unrecoverable fatal error.
+ */
+int SDL_SYS_JoystickInit(void)
+{
+	_kernel_swi_regs regs;
+
+	 /* Try to read joystick 0 */
+	regs.r[0] = 0;
+	if (_kernel_swi(JOYSTICK_READ, &regs, &regs) == NULL)
+	{
+		/* Switch works so assume we've got a joystick */
+		return 1;
+	}
+	/* Switch fails so it looks like there's no joystick here */
+
+	return(0);
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *SDL_SYS_JoystickName(int index)
+{
+	if (index == 0)
+	{
+		return "RISCOS Joystick 0";
+	}
+
+	SDL_SetError("No joystick available with that index");
+	return(NULL);
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
+{
+	_kernel_swi_regs regs;
+
+	if(!(joystick->hwdata=malloc(sizeof(struct joystick_hwdata))))
+		return -1;
+
+	regs.r[0] = joystick->index;
+
+	/* Don't know how to get exact count of buttons so assume max of 4 for now */
+	joystick->nbuttons=4;
+
+	joystick->nhats=0;
+	joystick->nballs=0;
+	joystick->naxes=2;
+	joystick->hwdata->joystate=0;
+
+	return 0;
+
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
+{
+	_kernel_swi_regs regs;
+	regs.r[0] = joystick->index;
+
+	if (_kernel_swi(JOYSTICK_READ, &regs, &regs) == NULL)
+	{
+		int newstate = regs.r[0];
+		int oldstate = joystick->hwdata->joystate;
+		if (newstate != oldstate)
+		{
+			if ((newstate & 0xFF) != (oldstate & 0xFF))
+			{
+				int y = regs.r[0] & 0xFF;
+				/* Convert to signed values */
+				if (y >= 128) y -= 256;
+				SDL_PrivateJoystickAxis(joystick,1,-y * 256); /* Up and down opposite to result in SDL */
+			}
+			if ((newstate & 0xFF00) != (oldstate & 0xFF00))
+			{
+				int x = (regs.r[0] & 0xFF00) >> 8;
+				if (x >= 128) x -= 256;
+				SDL_PrivateJoystickAxis(joystick,0,x * 256);
+			}
+
+			if ((newstate & 0xFF0000) != (oldstate & 0xFF0000))
+			{
+				int buttons = (regs.r[0] & 0xFF0000) >> 16;
+				int oldbuttons = (oldstate & 0xFF0000) >> 16;
+				int i;
+				for (i = 0; i < joystick->nbuttons; i++)
+				{
+					if ((buttons & (1<<i)) != (oldbuttons & (1<<i)))
+					{
+						if (buttons & (1<<i)) SDL_PrivateJoystickButton(joystick,i,SDL_PRESSED);
+						else SDL_PrivateJoystickButton(joystick,i,SDL_RELEASED);
+					}
+				}
+			}
+			joystick->hwdata->joystate = newstate;
+		}		
+	}
+
+	return;
+}
+
+/* Function to close a joystick after use */
+void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
+{
+	if(joystick->hwdata)
+		free(joystick->hwdata);
+	return;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void SDL_SYS_JoystickQuit(void)
+{
+	SDL_numjoysticks=0;
+
+	return;
+}
+