Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32opengl.h @ 2687:5166b19b6808 gsoc2008_nds
renderer: Added a separate copy of texture pixels in system RAM, copied into VRAM during RenderPresent. Still trying to fix rendering.
author | Darren Alton <dalton@stevens.edu> |
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date | Thu, 14 Aug 2008 04:33:55 +0000 (2008-08-14) |
parents | 420716272158 |
children | 99210400e8b9 |