Mercurial > sdl-ios-xcode
diff src/audio/macosx/SDL_coreaudio.c @ 2003:506851d3efa4
Mac OS X audio backend now supports int32/float32.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 01 Sep 2006 05:31:36 +0000 |
parents | c121d94672cb |
children | 72fa74928062 |
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--- a/src/audio/macosx/SDL_coreaudio.c Fri Sep 01 00:04:07 2006 +0000 +++ b/src/audio/macosx/SDL_coreaudio.c Fri Sep 01 05:31:36 2006 +0000 @@ -207,25 +207,56 @@ Component comp; ComponentDescription desc; struct AudioUnitInputCallback callback; - AudioStreamBasicDescription requestedDesc; + AudioStreamBasicDescription desc; + SDL_AudioFormat test_format = SDL_FirstAudioFormat(spec->format); + int valid_datatype = 0; /* Setup a AudioStreamBasicDescription with the requested format */ - requestedDesc.mFormatID = kAudioFormatLinearPCM; - requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked; - requestedDesc.mChannelsPerFrame = spec->channels; - requestedDesc.mSampleRate = spec->freq; + memset(&desc, '\0', sizeof (AudioStreamBasicDescription)); + desc.mFormatID = kAudioFormatLinearPCM; + desc.mFormatFlags = kLinearPCMFormatFlagIsPacked; + desc.mChannelsPerFrame = spec->channels; + desc.mSampleRate = spec->freq; + desc.mFramesPerPacket = 1; - requestedDesc.mBitsPerChannel = spec->format & 0xFF; - if (spec->format & 0x8000) - requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; - if (spec->format & 0x1000) - requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; + while ((!valid_datatype) && (test_format)) { + spec->format = test_format; + desc.mFormatFlags = 0; + /* Just a list of valid SDL formats, so people don't pass junk here. */ + switch (test_format) { + case AUDIO_U8: + case AUDIO_S8: + case AUDIO_U16LSB: + case AUDIO_S16LSB: + case AUDIO_U16MSB: + case AUDIO_S16MSB: + case AUDIO_S32LSB: + case AUDIO_S32MSB: + case AUDIO_F32LSB: + case AUDIO_F32MSB: + valid_datatype = 1; + desc.mBitsPerChannel = SDL_AUDIO_BITSIZE(spec->format); - requestedDesc.mFramesPerPacket = 1; - requestedDesc.mBytesPerFrame = - requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8; - requestedDesc.mBytesPerPacket = - requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket; + if (SDL_AUDIO_ISFLOAT(spec->format)) + desc.mFormatFlags |= kLinearPCMFormatFlagIsFloat; + else if (SDL_AUDIO_ISSIGNED(spec->format)) + desc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; + + if (SDL_AUDIO_ISBIGENDIAN(spec->format)) + desc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; + break; + } + } + + if (!valid_datatype) { /* shouldn't happen, but just in case... */ + SDL_SetError("Unsupported audio format"); + return (-1); + } + + desc.mBytesPerFrame = + desc.mBitsPerChannel * desc.mChannelsPerFrame / 8; + desc.mBytesPerPacket = + desc.mBytesPerFrame * desc.mFramesPerPacket; /* Locate the default output audio unit */ @@ -252,7 +283,7 @@ kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, - &requestedDesc, sizeof(requestedDesc)); + &desc, sizeof (desc)); CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)") /* Set the audio callback */ callback.inputProc = audioCallback;