Mercurial > sdl-ios-xcode
diff src/video/SDL_shape_internals.h @ 4814:4f7133445367
Added the header to the repo. Oops.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Thu, 29 Jul 2010 12:49:17 -0400 |
parents | |
children | c68e7490e4cf |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/video/SDL_shape_internals.h Thu Jul 29 12:49:17 2010 -0400 @@ -0,0 +1,67 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 2010 Eli Gottlieb + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Eli Gottlieb + eligottlieb@gmail.com +*/ + +#ifndef _SDL_shape_internals_h +#define _SDL_shape_internals_h + +#include "SDL_rect.h" +#include "SDL_shape.h" +#include "SDL_surface.h" + +#include "begin_code.h" +/* Set up for C function definitions, even when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +extern "C" { +/* *INDENT-ON* */ +#endif + +typedef struct { + struct SDL_ShapeTree *upleft,*upright,*downleft,*downright; +} SDL_QuadTreeChildren; + +typedef union { + SDL_QuadTreeChildren children; + SDL_Rect shape; +} SDL_ShapeUnion; + +typedef enum { QuadShape,TransparentShape,OpaqueShape } SDL_ShapeKind; + +typedef struct { + SDL_ShapeKind kind; + SDL_ShapeUnion data; +} SDL_ShapeTree; + +extern void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb,Uint8 value); +extern SDL_ShapeTree* SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape,SDL_bool invert); +extern void SDL_TraverseShapeTree(SDL_ShapeTree *tree,void(*function)(SDL_ShapeTree*,void*),void* closure); +extern void SDL_FreeShapeTree(SDL_ShapeTree** shapeTree); + +/* Ends C function definitions when using C++ */ +#ifdef __cplusplus +/* *INDENT-OFF* */ +} +/* *INDENT-ON* */ +#endif +#include "close_code.h" + +#endif