Mercurial > sdl-ios-xcode
diff test/testjoystick.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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line diff
--- a/test/testjoystick.c Mon May 29 03:53:21 2006 +0000 +++ b/test/testjoystick.c Mon May 29 04:04:35 2006 +0000 @@ -11,7 +11,7 @@ #define SCREEN_HEIGHT 480 void -WatchJoystick (SDL_Joystick * joystick) +WatchJoystick(SDL_Joystick * joystick) { SDL_Surface *screen; const char *name; @@ -21,62 +21,61 @@ SDL_Rect axis_area[6][2]; /* Set a video mode to display joystick axis position */ - screen = SDL_SetVideoMode (SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); + screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); if (screen == NULL) { - fprintf (stderr, "Couldn't set video mode: %s\n", SDL_GetError ()); + fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError()); return; } /* Print info about the joystick we are watching */ - name = SDL_JoystickName (SDL_JoystickIndex (joystick)); - printf ("Watching joystick %d: (%s)\n", SDL_JoystickIndex (joystick), - name ? name : "Unknown Joystick"); - printf ("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", - SDL_JoystickNumAxes (joystick), SDL_JoystickNumHats (joystick), - SDL_JoystickNumBalls (joystick), - SDL_JoystickNumButtons (joystick)); + name = SDL_JoystickName(SDL_JoystickIndex(joystick)); + printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick), + name ? name : "Unknown Joystick"); + printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", + SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), + SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick)); /* Initialize drawing rectangles */ - memset (axis_area, 0, (sizeof axis_area)); + memset(axis_area, 0, (sizeof axis_area)); draw = 0; /* Loop, getting joystick events! */ done = 0; while (!done) { - while (SDL_PollEvent (&event)) { + while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_JOYAXISMOTION: - printf ("Joystick %d axis %d value: %d\n", - event.jaxis.which, - event.jaxis.axis, event.jaxis.value); + printf("Joystick %d axis %d value: %d\n", + event.jaxis.which, + event.jaxis.axis, event.jaxis.value); break; case SDL_JOYHATMOTION: - printf ("Joystick %d hat %d value:", - event.jhat.which, event.jhat.hat); + printf("Joystick %d hat %d value:", + event.jhat.which, event.jhat.hat); if (event.jhat.value == SDL_HAT_CENTERED) - printf (" centered"); + printf(" centered"); if (event.jhat.value & SDL_HAT_UP) - printf (" up"); + printf(" up"); if (event.jhat.value & SDL_HAT_RIGHT) - printf (" right"); + printf(" right"); if (event.jhat.value & SDL_HAT_DOWN) - printf (" down"); + printf(" down"); if (event.jhat.value & SDL_HAT_LEFT) - printf (" left"); - printf ("\n"); + printf(" left"); + printf("\n"); break; case SDL_JOYBALLMOTION: - printf ("Joystick %d ball %d delta: (%d,%d)\n", - event.jball.which, - event.jball.ball, event.jball.xrel, event.jball.yrel); + printf("Joystick %d ball %d delta: (%d,%d)\n", + event.jball.which, + event.jball.ball, event.jball.xrel, event.jball.yrel); break; case SDL_JOYBUTTONDOWN: - printf ("Joystick %d button %d down\n", - event.jbutton.which, event.jbutton.button); + printf("Joystick %d button %d down\n", + event.jbutton.which, event.jbutton.button); break; case SDL_JOYBUTTONUP: - printf ("Joystick %d button %d up\n", - event.jbutton.which, event.jbutton.button); + printf("Joystick %d button %d up\n", + event.jbutton.which, event.jbutton.button); break; case SDL_KEYDOWN: if (event.key.keysym.sym != SDLK_ESCAPE) { @@ -91,30 +90,30 @@ } } /* Update visual joystick state */ - for (i = 0; i < SDL_JoystickNumButtons (joystick); ++i) { + for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) { SDL_Rect area; area.x = i * 34; area.y = SCREEN_HEIGHT - 34; area.w = 32; area.h = 32; - if (SDL_JoystickGetButton (joystick, i) == SDL_PRESSED) { - SDL_FillRect (screen, &area, 0xFFFF); + if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { + SDL_FillRect(screen, &area, 0xFFFF); } else { - SDL_FillRect (screen, &area, 0x0000); + SDL_FillRect(screen, &area, 0x0000); } - SDL_UpdateRects (screen, 1, &area); + SDL_UpdateRects(screen, 1, &area); } for (i = 0; - i < SDL_JoystickNumAxes (joystick) / 2 - && i < SDL_arraysize (axis_area); ++i) { + i < SDL_JoystickNumAxes(joystick) / 2 + && i < SDL_arraysize(axis_area); ++i) { /* Erase previous axes */ - SDL_FillRect (screen, &axis_area[i][draw], 0x0000); + SDL_FillRect(screen, &axis_area[i][draw], 0x0000); /* Draw the X/Y axis */ draw = !draw; - x = (((int) SDL_JoystickGetAxis (joystick, i * 2 + 0)) + 32768); + x = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 0)) + 32768); x *= SCREEN_WIDTH; x /= 65535; if (x < 0) { @@ -122,7 +121,7 @@ } else if (x > (SCREEN_WIDTH - 16)) { x = SCREEN_WIDTH - 16; } - y = (((int) SDL_JoystickGetAxis (joystick, i * 2 + 1)) + 32768); + y = (((int) SDL_JoystickGetAxis(joystick, i * 2 + 1)) + 32768); y *= SCREEN_HEIGHT; y /= 65535; if (y < 0) { @@ -134,44 +133,44 @@ axis_area[i][draw].y = (Sint16) y; axis_area[i][draw].w = 16; axis_area[i][draw].h = 16; - SDL_FillRect (screen, &axis_area[i][draw], 0xFFFF); + SDL_FillRect(screen, &axis_area[i][draw], 0xFFFF); - SDL_UpdateRects (screen, 2, axis_area[i]); + SDL_UpdateRects(screen, 2, axis_area[i]); } } } int -main (int argc, char *argv[]) +main(int argc, char *argv[]) { const char *name; int i; SDL_Joystick *joystick; /* Initialize SDL (Note: video is required to start event loop) */ - if (SDL_Init (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { - fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ()); - exit (1); + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { + fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); + exit(1); } /* Print information about the joysticks */ - printf ("There are %d joysticks attached\n", SDL_NumJoysticks ()); - for (i = 0; i < SDL_NumJoysticks (); ++i) { - name = SDL_JoystickName (i); - printf ("Joystick %d: %s\n", i, name ? name : "Unknown Joystick"); + printf("There are %d joysticks attached\n", SDL_NumJoysticks()); + for (i = 0; i < SDL_NumJoysticks(); ++i) { + name = SDL_JoystickName(i); + printf("Joystick %d: %s\n", i, name ? name : "Unknown Joystick"); } if (argv[1]) { - joystick = SDL_JoystickOpen (atoi (argv[1])); + joystick = SDL_JoystickOpen(atoi(argv[1])); if (joystick == NULL) { - printf ("Couldn't open joystick %d: %s\n", atoi (argv[1]), - SDL_GetError ()); + printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), + SDL_GetError()); } else { - WatchJoystick (joystick); - SDL_JoystickClose (joystick); + WatchJoystick(joystick); + SDL_JoystickClose(joystick); } } - SDL_QuitSubSystem (SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); + SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); return (0); }