diff src/video/x11/SDL_x11video.c @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children 43ba677b4f62
line wrap: on
line diff
--- a/src/video/x11/SDL_x11video.c	Mon May 29 03:53:21 2006 +0000
+++ b/src/video/x11/SDL_x11video.c	Mon May 29 04:04:35 2006 +0000
@@ -55,72 +55,72 @@
 #include "../blank_cursor.h"
 
 /* Initialization/Query functions */
-static int X11_VideoInit (_THIS);
-static SDL_Surface *X11_SetVideoMode (_THIS, SDL_Surface * current,
-                                      const SDL_DisplayMode * mode,
-                                      Uint32 flags);
-static int X11_ToggleFullScreen (_THIS, int on);
-static void X11_UpdateMouse (_THIS);
-static int X11_SetColors (_THIS, int firstcolor, int ncolors,
-                          SDL_Color * colors);
-static int X11_SetGammaRamp (_THIS, Uint16 * ramp);
-static void X11_VideoQuit (_THIS);
+static int X11_VideoInit(_THIS);
+static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface * current,
+                                     const SDL_DisplayMode * mode,
+                                     Uint32 flags);
+static int X11_ToggleFullScreen(_THIS, int on);
+static void X11_UpdateMouse(_THIS);
+static int X11_SetColors(_THIS, int firstcolor, int ncolors,
+                         SDL_Color * colors);
+static int X11_SetGammaRamp(_THIS, Uint16 * ramp);
+static void X11_VideoQuit(_THIS);
 
 
 /* X11 driver bootstrap functions */
 
 static int
-X11_Available (void)
+X11_Available(void)
 {
     Display *display = NULL;
-    if (SDL_X11_LoadSymbols ()) {
-        display = XOpenDisplay (NULL);
+    if (SDL_X11_LoadSymbols()) {
+        display = XOpenDisplay(NULL);
         if (display != NULL) {
-            XCloseDisplay (display);
+            XCloseDisplay(display);
         }
-        SDL_X11_UnloadSymbols ();
+        SDL_X11_UnloadSymbols();
     }
     return (display != NULL);
 }
 
 static void
-X11_DeleteDevice (SDL_VideoDevice * device)
+X11_DeleteDevice(SDL_VideoDevice * device)
 {
     if (device) {
         if (device->hidden) {
-            SDL_free (device->hidden);
+            SDL_free(device->hidden);
         }
         if (device->gl_data) {
-            SDL_free (device->gl_data);
+            SDL_free(device->gl_data);
         }
-        SDL_free (device);
-        SDL_X11_UnloadSymbols ();
+        SDL_free(device);
+        SDL_X11_UnloadSymbols();
     }
 }
 
 static SDL_VideoDevice *
-X11_CreateDevice (int devindex)
+X11_CreateDevice(int devindex)
 {
     SDL_VideoDevice *device = NULL;
 
-    if (SDL_X11_LoadSymbols ()) {
+    if (SDL_X11_LoadSymbols()) {
         /* Initialize all variables that we clean on shutdown */
-        device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice));
+        device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
         if (device) {
-            SDL_memset (device, 0, (sizeof *device));
+            SDL_memset(device, 0, (sizeof *device));
             device->hidden = (struct SDL_PrivateVideoData *)
-                SDL_malloc ((sizeof *device->hidden));
+                SDL_malloc((sizeof *device->hidden));
             device->gl_data = (struct SDL_PrivateGLData *)
-                SDL_malloc ((sizeof *device->gl_data));
+                SDL_malloc((sizeof *device->gl_data));
         }
         if ((device == NULL) || (device->hidden == NULL) ||
             (device->gl_data == NULL)) {
-            SDL_OutOfMemory ();
-            X11_DeleteDevice (device);  /* calls SDL_X11_UnloadSymbols(). */
+            SDL_OutOfMemory();
+            X11_DeleteDevice(device);   /* calls SDL_X11_UnloadSymbols(). */
             return (0);
         }
-        SDL_memset (device->hidden, 0, (sizeof *device->hidden));
-        SDL_memset (device->gl_data, 0, (sizeof *device->gl_data));
+        SDL_memset(device->hidden, 0, (sizeof *device->hidden));
+        SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
 
         /* Set the driver flags */
         device->handles_any_size = 1;
@@ -183,7 +183,7 @@
 /* Normal X11 error handler routine */
 static int (*X_handler) (Display *, XErrorEvent *) = NULL;
 static int
-x_errhandler (Display * d, XErrorEvent * e)
+x_errhandler(Display * d, XErrorEvent * e)
 {
 #if SDL_VIDEO_DRIVER_X11_VIDMODE
     extern int vm_error;
@@ -205,8 +205,8 @@
 #ifdef X11_DEBUG
         {
             char errmsg[1024];
-            XGetErrorText (d, e->error_code, errmsg, sizeof (errmsg));
-            printf ("VidMode error: %s\n", errmsg);
+            XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
+            printf("VidMode error: %s\n", errmsg);
         }
 #endif
         return (0);
@@ -221,21 +221,21 @@
 #ifdef X11_DEBUG
         {
             char errmsg[1024];
-            XGetErrorText (d, e->error_code, errmsg, sizeof (errmsg));
-            printf ("DGA error: %s\n", errmsg);
+            XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg));
+            printf("DGA error: %s\n", errmsg);
         }
 #endif
         return (0);
     }
 #endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
 
-    return (X_handler (d, e));
+    return (X_handler(d, e));
 }
 
 /* X11 I/O error handler routine */
 static int (*XIO_handler) (Display *) = NULL;
 static int
-xio_errhandler (Display * d)
+xio_errhandler(Display * d)
 {
     /* Ack!  Lost X11 connection! */
 
@@ -246,20 +246,20 @@
     current_video->hidden->X11_Display = NULL;
 
     /* Continue with the standard X11 error handler */
-    return (XIO_handler (d));
+    return (XIO_handler(d));
 }
 
 static int (*Xext_handler) (Display *, _Xconst char *, _Xconst char *) = NULL;
 static int
-xext_errhandler (Display * d, _Xconst char *ext, _Xconst char *reason)
+xext_errhandler(Display * d, _Xconst char *ext, _Xconst char *reason)
 {
 #ifdef X11_DEBUG
-    printf ("Xext error inside SDL (may be harmless):\n");
-    printf ("  Extension \"%s\" %s on display \"%s\".\n",
-            ext, reason, XDisplayString (d));
+    printf("Xext error inside SDL (may be harmless):\n");
+    printf("  Extension \"%s\" %s on display \"%s\".\n",
+           ext, reason, XDisplayString(d));
 #endif
 
-    if (SDL_strcmp (reason, "missing") == 0) {
+    if (SDL_strcmp(reason, "missing") == 0) {
         /*
          * Since the query itself, elsewhere, can handle a missing extension
          *  and the default behaviour in Xlib is to write to stderr, which
@@ -269,12 +269,12 @@
     }
 
     /* Everything else goes to the default handler... */
-    return Xext_handler (d, ext, reason);
+    return Xext_handler(d, ext, reason);
 }
 
 /* Find out what class name we should use */
 static char *
-get_classname (char *classname, int maxlen)
+get_classname(char *classname, int maxlen)
 {
     char *spot;
 #if defined(__LINUX__) || defined(__FREEBSD__)
@@ -284,63 +284,62 @@
 #endif
 
     /* First allow environment variable override */
-    spot = SDL_getenv ("SDL_VIDEO_X11_WMCLASS");
+    spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS");
     if (spot) {
-        SDL_strlcpy (classname, spot, maxlen);
+        SDL_strlcpy(classname, spot, maxlen);
         return classname;
     }
 
     /* Next look at the application's executable name */
 #if defined(__LINUX__) || defined(__FREEBSD__)
 #if defined(__LINUX__)
-    SDL_snprintf (procfile, SDL_arraysize (procfile), "/proc/%d/exe",
-                  getpid ());
+    SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid());
 #elif defined(__FREEBSD__)
-    SDL_snprintf (procfile, SDL_arraysize (procfile), "/proc/%d/file",
-                  getpid ());
+    SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file",
+                 getpid());
 #else
 #error Where can we find the executable name?
 #endif
-    linksize = readlink (procfile, linkfile, sizeof (linkfile) - 1);
+    linksize = readlink(procfile, linkfile, sizeof(linkfile) - 1);
     if (linksize > 0) {
         linkfile[linksize] = '\0';
-        spot = SDL_strrchr (linkfile, '/');
+        spot = SDL_strrchr(linkfile, '/');
         if (spot) {
-            SDL_strlcpy (classname, spot + 1, maxlen);
+            SDL_strlcpy(classname, spot + 1, maxlen);
         } else {
-            SDL_strlcpy (classname, linkfile, maxlen);
+            SDL_strlcpy(classname, linkfile, maxlen);
         }
         return classname;
     }
 #endif /* __LINUX__ */
 
     /* Finally use the default we've used forever */
-    SDL_strlcpy (classname, "SDL_App", maxlen);
+    SDL_strlcpy(classname, "SDL_App", maxlen);
     return classname;
 }
 
 /* Create auxiliary (toplevel) windows with the current visual */
 static void
-create_aux_windows (_THIS)
+create_aux_windows(_THIS)
 {
     int x = 0, y = 0;
     char classname[1024];
     XSetWindowAttributes xattr;
     XWMHints *hints;
-    int def_vis = (SDL_Visual == DefaultVisual (SDL_Display, SDL_Screen));
+    int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen));
 
     /* Look up some useful Atoms */
-    WM_DELETE_WINDOW = XInternAtom (SDL_Display, "WM_DELETE_WINDOW", False);
+    WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False);
 
     /* Don't create any extra windows if we are being managed */
     if (SDL_windowid) {
         FSwindow = 0;
-        WMwindow = SDL_strtol (SDL_windowid, NULL, 0);
+        WMwindow = SDL_strtol(SDL_windowid, NULL, 0);
         return;
     }
 
     if (FSwindow)
-        XDestroyWindow (SDL_Display, FSwindow);
+        XDestroyWindow(SDL_Display, FSwindow);
 
 #if SDL_VIDEO_DRIVER_X11_VIDMODE
     if (use_xinerama) {
@@ -350,76 +349,76 @@
 #endif
     xattr.override_redirect = True;
     xattr.background_pixel =
-        def_vis ? BlackPixel (SDL_Display, SDL_Screen) : 0;
+        def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0;
     xattr.border_pixel = 0;
     xattr.colormap = SDL_XColorMap;
 
-    FSwindow = XCreateWindow (SDL_Display, SDL_Root,
-                              x, y, 32, 32, 0,
-                              this->hidden->depth, InputOutput, SDL_Visual,
-                              CWOverrideRedirect | CWBackPixel | CWBorderPixel
-                              | CWColormap, &xattr);
+    FSwindow = XCreateWindow(SDL_Display, SDL_Root,
+                             x, y, 32, 32, 0,
+                             this->hidden->depth, InputOutput, SDL_Visual,
+                             CWOverrideRedirect | CWBackPixel | CWBorderPixel
+                             | CWColormap, &xattr);
 
-    XSelectInput (SDL_Display, FSwindow, StructureNotifyMask);
+    XSelectInput(SDL_Display, FSwindow, StructureNotifyMask);
 
     /* Tell KDE to keep the fullscreen window on top */
     {
         XEvent ev;
         long mask;
 
-        SDL_memset (&ev, 0, sizeof (ev));
+        SDL_memset(&ev, 0, sizeof(ev));
         ev.xclient.type = ClientMessage;
         ev.xclient.window = SDL_Root;
-        ev.xclient.message_type = XInternAtom (SDL_Display,
-                                               "KWM_KEEP_ON_TOP", False);
+        ev.xclient.message_type = XInternAtom(SDL_Display,
+                                              "KWM_KEEP_ON_TOP", False);
         ev.xclient.format = 32;
         ev.xclient.data.l[0] = FSwindow;
         ev.xclient.data.l[1] = CurrentTime;
         mask = SubstructureRedirectMask;
-        XSendEvent (SDL_Display, SDL_Root, False, mask, &ev);
+        XSendEvent(SDL_Display, SDL_Root, False, mask, &ev);
     }
 
     hints = NULL;
     if (WMwindow) {
         /* All window attributes must survive the recreation */
-        hints = XGetWMHints (SDL_Display, WMwindow);
-        XDestroyWindow (SDL_Display, WMwindow);
+        hints = XGetWMHints(SDL_Display, WMwindow);
+        XDestroyWindow(SDL_Display, WMwindow);
     }
 
     /* Create the window for windowed management */
     /* (reusing the xattr structure above) */
-    WMwindow = XCreateWindow (SDL_Display, SDL_Root,
-                              x, y, 32, 32, 0,
-                              this->hidden->depth, InputOutput, SDL_Visual,
-                              CWBackPixel | CWBorderPixel | CWColormap,
-                              &xattr);
+    WMwindow = XCreateWindow(SDL_Display, SDL_Root,
+                             x, y, 32, 32, 0,
+                             this->hidden->depth, InputOutput, SDL_Visual,
+                             CWBackPixel | CWBorderPixel | CWColormap,
+                             &xattr);
 
     /* Set the input hints so we get keyboard input */
     if (!hints) {
-        hints = XAllocWMHints ();
+        hints = XAllocWMHints();
         hints->input = True;
         hints->flags = InputHint;
     }
-    XSetWMHints (SDL_Display, WMwindow, hints);
-    XFree (hints);
-    X11_SetCaptionNoLock (this, SDL_CurrentWindow.wm_title,
-                          SDL_CurrentWindow.wm_icon);
+    XSetWMHints(SDL_Display, WMwindow, hints);
+    XFree(hints);
+    X11_SetCaptionNoLock(this, SDL_CurrentWindow.wm_title,
+                         SDL_CurrentWindow.wm_icon);
 
-    XSelectInput (SDL_Display, WMwindow,
-                  FocusChangeMask | KeyPressMask | KeyReleaseMask
-                  | PropertyChangeMask | StructureNotifyMask |
-                  KeymapStateMask);
+    XSelectInput(SDL_Display, WMwindow,
+                 FocusChangeMask | KeyPressMask | KeyReleaseMask
+                 | PropertyChangeMask | StructureNotifyMask |
+                 KeymapStateMask);
 
     /* Set the class hints so we can get an icon (AfterStep) */
-    get_classname (classname, sizeof (classname));
+    get_classname(classname, sizeof(classname));
     {
         XClassHint *classhints;
-        classhints = XAllocClassHint ();
+        classhints = XAllocClassHint();
         if (classhints != NULL) {
             classhints->res_name = classname;
             classhints->res_class = classname;
-            XSetClassHint (SDL_Display, WMwindow, classhints);
-            XFree (classhints);
+            XSetClassHint(SDL_Display, WMwindow, classhints);
+            XFree(classhints);
         }
     }
 
@@ -429,21 +428,21 @@
 
 #ifdef X_HAVE_UTF8_STRING
     if (SDL_X11_HAVE_UTF8) {
-        SDL_IM = XOpenIM (SDL_Display, NULL, classname, classname);
+        SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname);
         if (SDL_IM == NULL) {
-            SDL_SetError ("no input method could be opened");
+            SDL_SetError("no input method could be opened");
         } else {
-            SDL_IC = pXCreateIC (SDL_IM,
-                                 XNClientWindow, WMwindow,
-                                 XNFocusWindow, WMwindow,
-                                 XNInputStyle,
-                                 XIMPreeditNothing | XIMStatusNothing,
-                                 XNResourceName, classname,
-                                 XNResourceClass, classname, NULL);
+            SDL_IC = pXCreateIC(SDL_IM,
+                                XNClientWindow, WMwindow,
+                                XNFocusWindow, WMwindow,
+                                XNInputStyle,
+                                XIMPreeditNothing | XIMStatusNothing,
+                                XNResourceName, classname,
+                                XNResourceClass, classname, NULL);
 
             if (SDL_IC == NULL) {
-                SDL_SetError ("no input context could be created");
-                XCloseIM (SDL_IM);
+                SDL_SetError("no input context could be created");
+                XCloseIM(SDL_IM);
                 SDL_IM = NULL;
             }
         }
@@ -451,11 +450,11 @@
 #endif
 
     /* Allow the window to be deleted by the window manager */
-    XSetWMProtocols (SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1);
+    XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1);
 }
 
 static int
-X11_VideoInit (_THIS)
+X11_VideoInit(_THIS)
 {
     char *display;
     int i;
@@ -464,13 +463,13 @@
     /* Open the X11 display */
     display = NULL;             /* Get it from DISPLAY environment variable */
 
-    if ((SDL_strncmp (XDisplayName (display), ":", 1) == 0) ||
-        (SDL_strncmp (XDisplayName (display), "unix:", 5) == 0)) {
+    if ((SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
+        (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0)) {
         local_X11 = 1;
     } else {
         local_X11 = 0;
     }
-    SDL_Display = XOpenDisplay (display);
+    SDL_Display = XOpenDisplay(display);
 #if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC)
     /* On Tru64 if linking without -lX11, it fails and you get following message.
      * Xlib: connection to ":0.0" refused by server
@@ -481,130 +480,130 @@
      *
      */
     if (SDL_Display == NULL) {
-        SDL_Delay (1000);
-        SDL_Display = XOpenDisplay (display);
+        SDL_Delay(1000);
+        SDL_Display = XOpenDisplay(display);
     }
 #endif
     if (SDL_Display == NULL) {
-        SDL_SetError ("Couldn't open X11 display");
+        SDL_SetError("Couldn't open X11 display");
         return (-1);
     }
 #ifdef X11_DEBUG
-    XSynchronize (SDL_Display, True);
+    XSynchronize(SDL_Display, True);
 #endif
 
     /* Create an alternate X display for graphics updates -- allows us
        to do graphics updates in a separate thread from event handling.
        Thread-safe X11 doesn't seem to exist.
      */
-    GFX_Display = XOpenDisplay (display);
+    GFX_Display = XOpenDisplay(display);
     if (GFX_Display == NULL) {
-        SDL_SetError ("Couldn't open X11 display");
+        SDL_SetError("Couldn't open X11 display");
         return (-1);
     }
 
     /* Set the normal X error handler */
-    X_handler = XSetErrorHandler (x_errhandler);
+    X_handler = XSetErrorHandler(x_errhandler);
 
     /* Set the error handler if we lose the X display */
-    XIO_handler = XSetIOErrorHandler (xio_errhandler);
+    XIO_handler = XSetIOErrorHandler(xio_errhandler);
 
     /* Set the X extension error handler */
-    Xext_handler = XSetExtensionErrorHandler (xext_errhandler);
+    Xext_handler = XSetExtensionErrorHandler(xext_errhandler);
 
     /* use default screen (from $DISPLAY) */
-    SDL_Screen = DefaultScreen (SDL_Display);
+    SDL_Screen = DefaultScreen(SDL_Display);
 
 #ifndef NO_SHARED_MEMORY
     /* Check for MIT shared memory extension */
     use_mitshm = 0;
     if (local_X11) {
-        use_mitshm = XShmQueryExtension (SDL_Display);
+        use_mitshm = XShmQueryExtension(SDL_Display);
     }
 #endif /* NO_SHARED_MEMORY */
 
     /* Get the available visuals */
-    if (X11_GetVisuals (this) < 0)
+    if (X11_GetVisuals(this) < 0)
         return -1;
 
     /* Determine the default screen mode:
        Use the default visual (or at least one with the same depth) */
-    SDL_DisplayColormap = DefaultColormap (SDL_Display, SDL_Screen);
+    SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen);
     for (i = 0; i < this->hidden->nvisuals; i++)
-        if (this->hidden->visuals[i].depth == DefaultDepth (SDL_Display,
-                                                            SDL_Screen))
+        if (this->hidden->visuals[i].depth == DefaultDepth(SDL_Display,
+                                                           SDL_Screen))
             break;
     if (i == this->hidden->nvisuals) {
         /* default visual was useless, take the deepest one instead */
         i = 0;
     }
     SDL_Visual = this->hidden->visuals[i].visual;
-    if (SDL_Visual == DefaultVisual (SDL_Display, SDL_Screen)) {
+    if (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)) {
         SDL_XColorMap = SDL_DisplayColormap;
     } else {
-        SDL_XColorMap = XCreateColormap (SDL_Display, SDL_Root,
-                                         SDL_Visual, AllocNone);
+        SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+                                        SDL_Visual, AllocNone);
     }
     desktop_mode.format =
-        X11_VisualToFormat (this->hidden->visuals[i].visual,
-                            this->hidden->visuals[i].depth,
-                            this->hidden->visuals[i].bpp);
-    desktop_mode.w = DisplayWidth (SDL_Display, SDL_Screen);
-    desktop_mode.h = DisplayHeight (SDL_Display, SDL_Screen);
+        X11_VisualToFormat(this->hidden->visuals[i].visual,
+                           this->hidden->visuals[i].depth,
+                           this->hidden->visuals[i].bpp);
+    desktop_mode.w = DisplayWidth(SDL_Display, SDL_Screen);
+    desktop_mode.h = DisplayHeight(SDL_Display, SDL_Screen);
     desktop_mode.refresh_rate = 0;
-    SDL_AddVideoDisplay (&desktop_mode);
+    SDL_AddVideoDisplay(&desktop_mode);
 
     /* Get the available video modes */
-    if (X11_GetVideoModes (this) < 0)
+    if (X11_GetVideoModes(this) < 0)
         return -1;
 
-    X11_SaveVidModeGamma (this);
+    X11_SaveVidModeGamma(this);
 
     /* Save DPMS and screensaver settings */
-    X11_SaveScreenSaver (SDL_Display, &screensaver_timeout, &dpms_enabled);
-    X11_DisableScreenSaver (SDL_Display);
+    X11_SaveScreenSaver(SDL_Display, &screensaver_timeout, &dpms_enabled);
+    X11_DisableScreenSaver(SDL_Display);
 
     /* See if we have been passed a window to use */
-    SDL_windowid = SDL_getenv ("SDL_WINDOWID");
+    SDL_windowid = SDL_getenv("SDL_WINDOWID");
 
     /* Create the fullscreen and managed windows */
-    create_aux_windows (this);
+    create_aux_windows(this);
 
     /* Create the blank cursor */
-    SDL_BlankCursor = this->CreateWMCursor (this, blank_cdata, blank_cmask,
-                                            BLANK_CWIDTH, BLANK_CHEIGHT,
-                                            BLANK_CHOTX, BLANK_CHOTY);
+    SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
+                                           BLANK_CWIDTH, BLANK_CHEIGHT,
+                                           BLANK_CHOTX, BLANK_CHOTY);
 
     /* Fill in some window manager capabilities */
     this->info.wm_available = 1;
 
     /* We're done! */
-    XFlush (SDL_Display);
+    XFlush(SDL_Display);
     return (0);
 }
 
 static void
-X11_DestroyWindow (_THIS, SDL_Surface * screen)
+X11_DestroyWindow(_THIS, SDL_Surface * screen)
 {
     /* Clean up OpenGL */
     if (screen) {
         screen->flags &= ~SDL_INTERNALOPENGL;
     }
-    X11_GL_Shutdown (this);
+    X11_GL_Shutdown(this);
 
     if (!SDL_windowid) {
         /* Hide the managed window */
         if (WMwindow) {
-            XUnmapWindow (SDL_Display, WMwindow);
+            XUnmapWindow(SDL_Display, WMwindow);
         }
         if (screen && (screen->flags & SDL_FULLSCREEN)) {
             screen->flags &= ~SDL_FULLSCREEN;
-            X11_LeaveFullScreen (this);
+            X11_LeaveFullScreen(this);
         }
 
         /* Destroy the output window */
         if (SDL_Window) {
-            XDestroyWindow (SDL_Display, SDL_Window);
+            XDestroyWindow(SDL_Display, SDL_Window);
         }
 
         /* Free the colormap entries */
@@ -614,50 +613,50 @@
             numcolors = SDL_Visual->map_entries;
             for (pixel = 0; pixel < numcolors; ++pixel) {
                 while (SDL_XPixels[pixel] > 0) {
-                    XFreeColors (GFX_Display,
-                                 SDL_DisplayColormap, &pixel, 1, 0);
+                    XFreeColors(GFX_Display,
+                                SDL_DisplayColormap, &pixel, 1, 0);
                     --SDL_XPixels[pixel];
                 }
             }
-            SDL_free (SDL_XPixels);
+            SDL_free(SDL_XPixels);
             SDL_XPixels = NULL;
         }
 
         /* Free the graphics context */
         if (SDL_GC) {
-            XFreeGC (SDL_Display, SDL_GC);
+            XFreeGC(SDL_Display, SDL_GC);
             SDL_GC = 0;
         }
     }
 }
 
 static SDL_bool
-X11_WindowPosition (_THIS, int *x, int *y, int w, int h)
+X11_WindowPosition(_THIS, int *x, int *y, int w, int h)
 {
-    const char *window = SDL_getenv ("SDL_VIDEO_WINDOW_POS");
-    const char *center = SDL_getenv ("SDL_VIDEO_CENTERED");
+    const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
+    const char *center = SDL_getenv("SDL_VIDEO_CENTERED");
     if (window) {
-        if (SDL_sscanf (window, "%d,%d", x, y) == 2) {
+        if (SDL_sscanf(window, "%d,%d", x, y) == 2) {
             return SDL_TRUE;
         }
-        if (SDL_strcmp (window, "center") == 0) {
+        if (SDL_strcmp(window, "center") == 0) {
             center = window;
         }
     }
     if (center) {
-        *x = (DisplayWidth (SDL_Display, SDL_Screen) - w) / 2;
-        *y = (DisplayHeight (SDL_Display, SDL_Screen) - h) / 2;
+        *x = (DisplayWidth(SDL_Display, SDL_Screen) - w) / 2;
+        *y = (DisplayHeight(SDL_Display, SDL_Screen) - h) / 2;
         return SDL_TRUE;
     }
     return SDL_FALSE;
 }
 
 static void
-X11_SetSizeHints (_THIS, int w, int h, Uint32 flags)
+X11_SetSizeHints(_THIS, int w, int h, Uint32 flags)
 {
     XSizeHints *hints;
 
-    hints = XAllocSizeHints ();
+    hints = XAllocSizeHints();
     if (hints) {
         if (flags & SDL_RESIZABLE) {
             hints->min_width = 32;
@@ -675,15 +674,15 @@
             hints->flags |= USPosition;
         } else
             /* Center it, if desired */
-        if (X11_WindowPosition (this, &hints->x, &hints->y, w, h)) {
+        if (X11_WindowPosition(this, &hints->x, &hints->y, w, h)) {
             hints->flags |= USPosition;
-            XMoveWindow (SDL_Display, WMwindow, hints->x, hints->y);
+            XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y);
 
             /* Flush the resize event so we don't catch it later */
-            XSync (SDL_Display, True);
+            XSync(SDL_Display, True);
         }
-        XSetWMNormalHints (SDL_Display, WMwindow, hints);
-        XFree (hints);
+        XSetWMNormalHints(SDL_Display, WMwindow, hints);
+        XFree(hints);
     }
 
     /* Respect the window caption style */
@@ -695,7 +694,7 @@
         set = SDL_FALSE;
 
         /* First try to set MWM hints */
-        WM_HINTS = XInternAtom (SDL_Display, "_MOTIF_WM_HINTS", True);
+        WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
         if (WM_HINTS != None) {
             /* Hints used by Motif compliant window managers */
             struct
@@ -708,40 +707,40 @@
             } MWMHints = {
             (1L << 1), 0, 0, 0, 0};
 
-            XChangeProperty (SDL_Display, WMwindow,
-                             WM_HINTS, WM_HINTS, 32,
-                             PropModeReplace,
-                             (unsigned char *) &MWMHints,
-                             sizeof (MWMHints) / sizeof (long));
+            XChangeProperty(SDL_Display, WMwindow,
+                            WM_HINTS, WM_HINTS, 32,
+                            PropModeReplace,
+                            (unsigned char *) &MWMHints,
+                            sizeof(MWMHints) / sizeof(long));
             set = SDL_TRUE;
         }
         /* Now try to set KWM hints */
-        WM_HINTS = XInternAtom (SDL_Display, "KWM_WIN_DECORATION", True);
+        WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
         if (WM_HINTS != None) {
             long KWMHints = 0;
 
-            XChangeProperty (SDL_Display, WMwindow,
-                             WM_HINTS, WM_HINTS, 32,
-                             PropModeReplace,
-                             (unsigned char *) &KWMHints,
-                             sizeof (KWMHints) / sizeof (long));
+            XChangeProperty(SDL_Display, WMwindow,
+                            WM_HINTS, WM_HINTS, 32,
+                            PropModeReplace,
+                            (unsigned char *) &KWMHints,
+                            sizeof(KWMHints) / sizeof(long));
             set = SDL_TRUE;
         }
         /* Now try to set GNOME hints */
-        WM_HINTS = XInternAtom (SDL_Display, "_WIN_HINTS", True);
+        WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
         if (WM_HINTS != None) {
             long GNOMEHints = 0;
 
-            XChangeProperty (SDL_Display, WMwindow,
-                             WM_HINTS, WM_HINTS, 32,
-                             PropModeReplace,
-                             (unsigned char *) &GNOMEHints,
-                             sizeof (GNOMEHints) / sizeof (long));
+            XChangeProperty(SDL_Display, WMwindow,
+                            WM_HINTS, WM_HINTS, 32,
+                            PropModeReplace,
+                            (unsigned char *) &GNOMEHints,
+                            sizeof(GNOMEHints) / sizeof(long));
             set = SDL_TRUE;
         }
         /* Finally set the transient hints if necessary */
         if (!set) {
-            XSetTransientForHint (SDL_Display, WMwindow, SDL_Root);
+            XSetTransientForHint(SDL_Display, WMwindow, SDL_Root);
         }
     } else {
         SDL_bool set;
@@ -751,34 +750,34 @@
         set = SDL_FALSE;
 
         /* First try to unset MWM hints */
-        WM_HINTS = XInternAtom (SDL_Display, "_MOTIF_WM_HINTS", True);
+        WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True);
         if (WM_HINTS != None) {
-            XDeleteProperty (SDL_Display, WMwindow, WM_HINTS);
+            XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
             set = SDL_TRUE;
         }
         /* Now try to unset KWM hints */
-        WM_HINTS = XInternAtom (SDL_Display, "KWM_WIN_DECORATION", True);
+        WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True);
         if (WM_HINTS != None) {
-            XDeleteProperty (SDL_Display, WMwindow, WM_HINTS);
+            XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
             set = SDL_TRUE;
         }
         /* Now try to unset GNOME hints */
-        WM_HINTS = XInternAtom (SDL_Display, "_WIN_HINTS", True);
+        WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True);
         if (WM_HINTS != None) {
-            XDeleteProperty (SDL_Display, WMwindow, WM_HINTS);
+            XDeleteProperty(SDL_Display, WMwindow, WM_HINTS);
             set = SDL_TRUE;
         }
         /* Finally unset the transient hints if necessary */
         if (!set) {
             /* NOTE: Does this work? */
-            XSetTransientForHint (SDL_Display, WMwindow, None);
+            XSetTransientForHint(SDL_Display, WMwindow, None);
         }
     }
 }
 
 static int
-X11_CreateWindow (_THIS, SDL_Surface * screen,
-                  const SDL_DisplayMode * mode, Uint32 flags)
+X11_CreateWindow(_THIS, SDL_Surface * screen,
+                 const SDL_DisplayMode * mode, Uint32 flags)
 {
     int i, depth;
     Visual *vis;
@@ -786,18 +785,18 @@
     int bpp;
     Uint32 Rmask, Gmask, Bmask, Amask;
 
-    SDL_PixelFormatEnumToMasks (mode->format, &bpp, &Rmask, &Gmask, &Bmask,
-                                &Amask);
+    SDL_PixelFormatEnumToMasks(mode->format, &bpp, &Rmask, &Gmask, &Bmask,
+                               &Amask);
 
     /* If a window is already present, destroy it and start fresh */
     if (SDL_Window) {
-        X11_DestroyWindow (this, screen);
+        X11_DestroyWindow(this, screen);
         switch_waiting = 0;     /* Prevent jump back to now-meaningless state. */
     }
 
     /* See if we have been given a window id */
     if (SDL_windowid) {
-        SDL_Window = SDL_strtol (SDL_windowid, NULL, 0);
+        SDL_Window = SDL_strtol(SDL_windowid, NULL, 0);
     } else {
         SDL_Window = 0;
     }
@@ -806,7 +805,7 @@
     if (flags & SDL_INTERNALOPENGL) {
         XVisualInfo *vi;
 
-        vi = X11_GL_GetVisual (this);
+        vi = X11_GL_GetVisual(this);
         if (!vi) {
             return -1;
         }
@@ -815,7 +814,7 @@
     } else if (SDL_windowid) {
         XWindowAttributes a;
 
-        XGetWindowAttributes (SDL_Display, SDL_Window, &a);
+        XGetWindowAttributes(SDL_Display, SDL_Window, &a);
         vis = a.visual;
         depth = a.depth;
     } else {
@@ -827,105 +826,105 @@
                 break;
         }
         if (i == this->hidden->nvisuals) {
-            SDL_SetError ("No matching visual for requested depth");
+            SDL_SetError("No matching visual for requested depth");
             return -1;          /* should never happen */
         }
         vis = this->hidden->visuals[i].visual;
         depth = this->hidden->visuals[i].depth;
     }
 #ifdef X11_DEBUG
-    printf ("Choosing %s visual at %d bpp - %d colormap entries\n",
-            vis->class == PseudoColor ? "PseudoColor" : (vis->class ==
-                                                         TrueColor ?
-                                                         "TrueColor" : (vis->
-                                                                        class
-                                                                        ==
-                                                                        DirectColor
-                                                                        ?
-                                                                        "DirectColor"
-                                                                        :
-                                                                        "Unknown")),
-            depth, vis->map_entries);
+    printf("Choosing %s visual at %d bpp - %d colormap entries\n",
+           vis->class == PseudoColor ? "PseudoColor" : (vis->class ==
+                                                        TrueColor ?
+                                                        "TrueColor" : (vis->
+                                                                       class
+                                                                       ==
+                                                                       DirectColor
+                                                                       ?
+                                                                       "DirectColor"
+                                                                       :
+                                                                       "Unknown")),
+           depth, vis->map_entries);
 #endif
     vis_change = (vis != SDL_Visual);
     SDL_Visual = vis;
     this->hidden->depth = depth;
 
     /* Allocate the new pixel format for this video mode */
-    if (!SDL_ReallocFormat (screen, bpp, Rmask, Gmask, Bmask, Amask)) {
+    if (!SDL_ReallocFormat(screen, bpp, Rmask, Gmask, Bmask, Amask)) {
         return -1;
     }
 
     /* Create the appropriate colormap */
     if (SDL_XColorMap != SDL_DisplayColormap) {
-        XFreeColormap (SDL_Display, SDL_XColorMap);
+        XFreeColormap(SDL_Display, SDL_XColorMap);
     }
     if (SDL_Visual->class == PseudoColor) {
         int ncolors;
 
         /* Allocate the pixel flags */
         ncolors = SDL_Visual->map_entries;
-        SDL_XPixels = SDL_malloc (ncolors * sizeof (int));
+        SDL_XPixels = SDL_malloc(ncolors * sizeof(int));
         if (SDL_XPixels == NULL) {
-            SDL_OutOfMemory ();
+            SDL_OutOfMemory();
             return -1;
         }
-        SDL_memset (SDL_XPixels, 0, ncolors * sizeof (*SDL_XPixels));
+        SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels));
 
         /* always allocate a private colormap on non-default visuals */
-        if (SDL_Visual != DefaultVisual (SDL_Display, SDL_Screen)) {
+        if (SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen)) {
             flags |= SDL_HWPALETTE;
         }
         if (flags & SDL_HWPALETTE) {
             screen->flags |= SDL_HWPALETTE;
-            SDL_XColorMap = XCreateColormap (SDL_Display, SDL_Root,
-                                             SDL_Visual, AllocAll);
+            SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+                                            SDL_Visual, AllocAll);
         } else {
             SDL_XColorMap = SDL_DisplayColormap;
         }
     } else if (SDL_Visual->class == DirectColor) {
 
         /* Create a colormap which we can manipulate for gamma */
-        SDL_XColorMap = XCreateColormap (SDL_Display, SDL_Root,
-                                         SDL_Visual, AllocAll);
-        XSync (SDL_Display, False);
+        SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+                                        SDL_Visual, AllocAll);
+        XSync(SDL_Display, False);
 
         /* Initialize the colormap to the identity mapping */
-        SDL_GetGammaRamp (0, 0, 0);
+        SDL_GetGammaRamp(0, 0, 0);
         SDL_VideoSurface = screen;
-        X11_SetGammaRamp (this, SDL_CurrentWindow.gamma);
+        X11_SetGammaRamp(this, SDL_CurrentWindow.gamma);
         SDL_VideoSurface = NULL;
     } else {
         /* Create a read-only colormap for our window */
-        SDL_XColorMap = XCreateColormap (SDL_Display, SDL_Root,
-                                         SDL_Visual, AllocNone);
+        SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root,
+                                        SDL_Visual, AllocNone);
     }
 
     /* Recreate the auxiliary windows, if needed (required for GL) */
     if (vis_change)
-        create_aux_windows (this);
+        create_aux_windows(this);
 
     if (screen->flags & SDL_HWPALETTE) {
         /* Since the full-screen window might have got a nonzero background
            colour (0 is white on some displays), we should reset the
            background to 0 here since that is what the user expects
            with a private colormap */
-        XSetWindowBackground (SDL_Display, FSwindow, 0);
-        XClearWindow (SDL_Display, FSwindow);
+        XSetWindowBackground(SDL_Display, FSwindow, 0);
+        XClearWindow(SDL_Display, FSwindow);
     }
 
     /* resize the (possibly new) window manager window */
     if (!SDL_windowid) {
-        X11_SetSizeHints (this, mode->w, mode->h, flags);
+        X11_SetSizeHints(this, mode->w, mode->h, flags);
         window_w = mode->w;
         window_h = mode->h;
-        XResizeWindow (SDL_Display, WMwindow, mode->w, mode->h);
+        XResizeWindow(SDL_Display, WMwindow, mode->w, mode->h);
     }
 
     /* Create (or use) the X11 display window */
     if (!SDL_windowid) {
         if (flags & SDL_INTERNALOPENGL) {
-            if (X11_GL_CreateWindow (this, mode->w, mode->h) < 0) {
+            if (X11_GL_CreateWindow(this, mode->w, mode->h) < 0) {
                 return (-1);
             }
         } else {
@@ -934,21 +933,21 @@
             swa.background_pixel = 0;
             swa.border_pixel = 0;
             swa.colormap = SDL_XColorMap;
-            SDL_Window = XCreateWindow (SDL_Display, WMwindow,
-                                        0, 0, mode->w, mode->h, 0, depth,
-                                        InputOutput, SDL_Visual,
-                                        CWBackPixel | CWBorderPixel
-                                        | CWColormap, &swa);
+            SDL_Window = XCreateWindow(SDL_Display, WMwindow,
+                                       0, 0, mode->w, mode->h, 0, depth,
+                                       InputOutput, SDL_Visual,
+                                       CWBackPixel | CWBorderPixel
+                                       | CWColormap, &swa);
         }
         /* Only manage our input if we own the window */
-        XSelectInput (SDL_Display, SDL_Window,
-                      (EnterWindowMask | LeaveWindowMask
-                       | ButtonPressMask | ButtonReleaseMask
-                       | PointerMotionMask | ExposureMask));
+        XSelectInput(SDL_Display, SDL_Window,
+                     (EnterWindowMask | LeaveWindowMask
+                      | ButtonPressMask | ButtonReleaseMask
+                      | PointerMotionMask | ExposureMask));
     }
     /* Create the graphics context here, once we have a window */
     if (flags & SDL_INTERNALOPENGL) {
-        if (X11_GL_CreateContext (this) < 0) {
+        if (X11_GL_CreateContext(this) < 0) {
             return (-1);
         } else {
             screen->flags |= SDL_INTERNALOPENGL;
@@ -957,44 +956,44 @@
         XGCValues gcv;
 
         gcv.graphics_exposures = False;
-        SDL_GC = XCreateGC (SDL_Display, SDL_Window,
-                            GCGraphicsExposures, &gcv);
+        SDL_GC = XCreateGC(SDL_Display, SDL_Window,
+                           GCGraphicsExposures, &gcv);
         if (!SDL_GC) {
-            SDL_SetError ("Couldn't create graphics context");
+            SDL_SetError("Couldn't create graphics context");
             return (-1);
         }
     }
 
     /* Set our colormaps when not setting a GL mode */
     if (!(flags & SDL_INTERNALOPENGL)) {
-        XSetWindowColormap (SDL_Display, SDL_Window, SDL_XColorMap);
+        XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap);
         if (!SDL_windowid) {
-            XSetWindowColormap (SDL_Display, FSwindow, SDL_XColorMap);
-            XSetWindowColormap (SDL_Display, WMwindow, SDL_XColorMap);
+            XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap);
+            XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap);
         }
     }
 #if 0                           /* This is an experiment - are the graphics faster now? - nope. */
-    if (SDL_getenv ("SDL_VIDEO_X11_BACKINGSTORE"))
+    if (SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE"))
 #endif
         /* Cache the window in the server, when possible */
     {
         Screen *xscreen;
         XSetWindowAttributes a;
 
-        xscreen = ScreenOfDisplay (SDL_Display, SDL_Screen);
-        a.backing_store = DoesBackingStore (xscreen);
+        xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen);
+        a.backing_store = DoesBackingStore(xscreen);
         if (a.backing_store != NotUseful) {
-            XChangeWindowAttributes (SDL_Display, SDL_Window,
-                                     CWBackingStore, &a);
+            XChangeWindowAttributes(SDL_Display, SDL_Window,
+                                    CWBackingStore, &a);
         }
     }
 
     /* Update the internal keyboard state */
-    X11_SetKeyboardState (SDL_Display, NULL);
+    X11_SetKeyboardState(SDL_Display, NULL);
 
     /* When the window is first mapped, ignore non-modifier keys */
     {
-        Uint8 *keys = SDL_GetKeyState (NULL);
+        Uint8 *keys = SDL_GetKeyState(NULL);
         for (i = 0; i < SDLK_LAST; ++i) {
             switch (i) {
             case SDLK_NUMLOCK:
@@ -1018,12 +1017,12 @@
 
     /* Map them both and go fullscreen, if requested */
     if (!SDL_windowid) {
-        XMapWindow (SDL_Display, SDL_Window);
-        XMapWindow (SDL_Display, WMwindow);
-        X11_WaitMapped (this, WMwindow);
+        XMapWindow(SDL_Display, SDL_Window);
+        XMapWindow(SDL_Display, WMwindow);
+        X11_WaitMapped(this, WMwindow);
         if (flags & SDL_FULLSCREEN) {
             screen->flags |= SDL_FULLSCREEN;
-            X11_EnterFullScreen (this);
+            X11_EnterFullScreen(this);
         } else {
             screen->flags &= ~SDL_FULLSCREEN;
         }
@@ -1033,42 +1032,42 @@
 }
 
 static int
-X11_ResizeWindow (_THIS, SDL_Surface * screen, int w, int h, Uint32 flags)
+X11_ResizeWindow(_THIS, SDL_Surface * screen, int w, int h, Uint32 flags)
 {
     if (!SDL_windowid) {
         /* Resize the window manager window */
-        X11_SetSizeHints (this, w, h, flags);
+        X11_SetSizeHints(this, w, h, flags);
         window_w = w;
         window_h = h;
-        XResizeWindow (SDL_Display, WMwindow, w, h);
+        XResizeWindow(SDL_Display, WMwindow, w, h);
 
         /* Resize the fullscreen and display windows */
         if (flags & SDL_FULLSCREEN) {
             if (screen->flags & SDL_FULLSCREEN) {
-                X11_ResizeFullScreen (this);
+                X11_ResizeFullScreen(this);
             } else {
                 screen->flags |= SDL_FULLSCREEN;
-                X11_EnterFullScreen (this);
+                X11_EnterFullScreen(this);
             }
         } else {
             if (screen->flags & SDL_FULLSCREEN) {
                 screen->flags &= ~SDL_FULLSCREEN;
-                X11_LeaveFullScreen (this);
+                X11_LeaveFullScreen(this);
             }
         }
-        XResizeWindow (SDL_Display, SDL_Window, w, h);
+        XResizeWindow(SDL_Display, SDL_Window, w, h);
     }
     return (0);
 }
 
 SDL_Surface *
-X11_SetVideoMode (_THIS, SDL_Surface * current,
-                  const SDL_DisplayMode * mode, Uint32 flags)
+X11_SetVideoMode(_THIS, SDL_Surface * current,
+                 const SDL_DisplayMode * mode, Uint32 flags)
 {
     Uint32 saved_flags;
 
     /* Lock the event thread, in multi-threading environments */
-    SDL_Lock_EventThread ();
+    SDL_Lock_EventThread();
 
     /* Check the combination of flags we were passed */
     if (flags & SDL_FULLSCREEN) {
@@ -1079,7 +1078,7 @@
     }
 
     /* Flush any delayed updates */
-    XSync (GFX_Display, False);
+    XSync(GFX_Display, False);
 
     /* Set up the X11 window */
     saved_flags = current->flags;
@@ -1088,12 +1087,12 @@
             (flags & SDL_INTERNALOPENGL))
         && (mode->format == SDL_CurrentDisplay.current_mode.format)
         && ((saved_flags & SDL_NOFRAME) == (flags & SDL_NOFRAME))) {
-        if (X11_ResizeWindow (this, current, mode->w, mode->h, flags) < 0) {
+        if (X11_ResizeWindow(this, current, mode->w, mode->h, flags) < 0) {
             current = NULL;
             goto done;
         }
     } else {
-        if (X11_CreateWindow (this, current, mode, flags) < 0) {
+        if (X11_CreateWindow(this, current, mode, flags) < 0) {
             current = NULL;
             goto done;
         }
@@ -1105,22 +1104,22 @@
     {
         current->w = mode->w;
         current->h = mode->h;
-        current->pitch = SDL_CalculatePitch (current);
-        X11_ResizeImage (this, current, flags);
+        current->pitch = SDL_CalculatePitch(current);
+        X11_ResizeImage(this, current, flags);
     }
     current->flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME));
 
   done:
     /* Release the event thread */
-    XSync (SDL_Display, False);
-    SDL_Unlock_EventThread ();
+    XSync(SDL_Display, False);
+    SDL_Unlock_EventThread();
 
     /* We're done! */
     return (current);
 }
 
 static int
-X11_ToggleFullScreen (_THIS, int on)
+X11_ToggleFullScreen(_THIS, int on)
 {
     Uint32 event_thread;
 
@@ -1130,31 +1129,31 @@
     }
 
     /* Don't lock if we are the event thread */
-    event_thread = SDL_EventThreadID ();
-    if (event_thread && (SDL_ThreadID () == event_thread)) {
+    event_thread = SDL_EventThreadID();
+    if (event_thread && (SDL_ThreadID() == event_thread)) {
         event_thread = 0;
     }
     if (event_thread) {
-        SDL_Lock_EventThread ();
+        SDL_Lock_EventThread();
     }
     if (on) {
         SDL_VideoSurface->flags |= SDL_FULLSCREEN;
-        X11_EnterFullScreen (this);
+        X11_EnterFullScreen(this);
     } else {
         SDL_VideoSurface->flags &= ~SDL_FULLSCREEN;
-        X11_LeaveFullScreen (this);
+        X11_LeaveFullScreen(this);
     }
-    X11_RefreshDisplay (this);
+    X11_RefreshDisplay(this);
     if (event_thread) {
-        SDL_Unlock_EventThread ();
+        SDL_Unlock_EventThread();
     }
-    SDL_ResetKeyboard ();
+    SDL_ResetKeyboard();
     return (1);
 }
 
 /* Update the current mouse state and position */
 static void
-X11_UpdateMouse (_THIS)
+X11_UpdateMouse(_THIS)
 {
     Window u1;
     int u2;
@@ -1163,18 +1162,18 @@
     unsigned int mask;
 
     /* Lock the event thread, in multi-threading environments */
-    SDL_Lock_EventThread ();
-    if (XQueryPointer (SDL_Display, SDL_Window, &u1, &current_win,
-                       &u2, &u2, &x, &y, &mask)) {
+    SDL_Lock_EventThread();
+    if (XQueryPointer(SDL_Display, SDL_Window, &u1, &current_win,
+                      &u2, &u2, &x, &y, &mask)) {
         if ((x >= 0) && (x < SDL_VideoSurface->w) &&
             (y >= 0) && (y < SDL_VideoSurface->h)) {
-            SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS);
-            SDL_PrivateMouseMotion (0, 0, x, y);
+            SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+            SDL_PrivateMouseMotion(0, 0, x, y);
         } else {
-            SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS);
+            SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
         }
     }
-    SDL_Unlock_EventThread ();
+    SDL_Unlock_EventThread();
 }
 
 /* simple colour distance metric. Supposed to be better than a plain
@@ -1186,7 +1185,7 @@
 	 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2)))
 
 static void
-allocate_nearest (_THIS, SDL_Color * colors, SDL_Color * want, int nwant)
+allocate_nearest(_THIS, SDL_Color * colors, SDL_Color * want, int nwant)
 {
     /*
      * There is no way to know which ones to choose from, so we retrieve
@@ -1201,7 +1200,7 @@
      * XQueryColors sets the flags in the XColor struct, so we use
      * that to keep track of which colours are available
      */
-    XQueryColors (GFX_Display, SDL_XColorMap, all, 256);
+    XQueryColors(GFX_Display, SDL_XColorMap, all, 256);
 
     for (i = 0; i < nwant; i++) {
         XColor *c;
@@ -1218,7 +1217,7 @@
             rj = all[j].red >> 8;
             gj = all[j].green >> 8;
             bj = all[j].blue >> 8;
-            d2 = COLOUR_DIST (ri, gi, bi, rj, gj, bj);
+            d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj);
             if (d2 < mindist) {
                 mindist = d2;
                 best = j;
@@ -1227,7 +1226,7 @@
         if (SDL_XPixels[best])
             continue;           /* already allocated, waste no more time */
         c = all + best;
-        if (XAllocColor (GFX_Display, SDL_XColorMap, c)) {
+        if (XAllocColor(GFX_Display, SDL_XColorMap, c)) {
             /* got it */
             colors[c->pixel].r = c->red >> 8;
             colors[c->pixel].g = c->green >> 8;
@@ -1248,7 +1247,7 @@
 }
 
 int
-X11_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors)
+X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
 {
     int nrej = 0;
 
@@ -1260,7 +1259,7 @@
         /* private writable colormap: just set the colours we need */
         XColor *xcmap;
         int i;
-        xcmap = SDL_stack_alloc (XColor, ncolors);
+        xcmap = SDL_stack_alloc(XColor, ncolors);
         if (xcmap == NULL)
             return 0;
         for (i = 0; i < ncolors; ++i) {
@@ -1270,9 +1269,9 @@
             xcmap[i].blue = (colors[i].b << 8) | colors[i].b;
             xcmap[i].flags = (DoRed | DoGreen | DoBlue);
         }
-        XStoreColors (GFX_Display, SDL_XColorMap, xcmap, ncolors);
-        XSync (GFX_Display, False);
-        SDL_stack_free (xcmap);
+        XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
+        XSync(GFX_Display, False);
+        SDL_stack_free(xcmap);
     } else {
         /*
          * Shared colormap: We only allocate read-only cells, which
@@ -1290,7 +1289,7 @@
         int nfree = 0;
         int nc = SDL_VideoSurface->format->palette->ncolors;
         colors = SDL_VideoSurface->format->palette->colors;
-        freelist = SDL_stack_alloc (unsigned long, nc);
+        freelist = SDL_stack_alloc(unsigned long, nc);
         /* make sure multiple allocations of the same cell are freed */
         for (i = 0; i < ncolors; i++) {
             int pixel = firstcolor + i;
@@ -1299,15 +1298,15 @@
                 --SDL_XPixels[pixel];
             }
         }
-        XFreeColors (GFX_Display, SDL_XColorMap, freelist, nfree, 0);
-        SDL_stack_free (freelist);
+        XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0);
+        SDL_stack_free(freelist);
 
-        want = SDL_stack_alloc (SDL_Color, ncolors);
-        reject = SDL_stack_alloc (SDL_Color, ncolors);
-        SDL_memcpy (want, colors + firstcolor, ncolors * sizeof (SDL_Color));
+        want = SDL_stack_alloc(SDL_Color, ncolors);
+        reject = SDL_stack_alloc(SDL_Color, ncolors);
+        SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color));
         /* make sure the user isn't fooled by her own wishes
            (black is safe, always available in the default colormap) */
-        SDL_memset (colors + firstcolor, 0, ncolors * sizeof (SDL_Color));
+        SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color));
 
         /* now try to allocate the colours */
         for (i = 0; i < ncolors; i++) {
@@ -1316,7 +1315,7 @@
             col.green = want[i].g << 8;
             col.blue = want[i].b << 8;
             col.flags = DoRed | DoGreen | DoBlue;
-            if (XAllocColor (GFX_Display, SDL_XColorMap, &col)) {
+            if (XAllocColor(GFX_Display, SDL_XColorMap, &col)) {
                 /* We got the colour, or at least the nearest
                    the hardware could get. */
                 colors[col.pixel].r = col.red >> 8;
@@ -1332,22 +1331,22 @@
             }
         }
         if (nrej)
-            allocate_nearest (this, colors, reject, nrej);
-        SDL_stack_free (reject);
-        SDL_stack_free (want);
+            allocate_nearest(this, colors, reject, nrej);
+        SDL_stack_free(reject);
+        SDL_stack_free(want);
     }
     return nrej == 0;
 }
 
 int
-X11_SetGammaRamp (_THIS, Uint16 * ramp)
+X11_SetGammaRamp(_THIS, Uint16 * ramp)
 {
     int i, ncolors;
     XColor xcmap[256];
 
     /* See if actually setting the gamma is supported */
     if (SDL_Visual->class != DirectColor) {
-        SDL_SetError ("Gamma correction not supported on this visual");
+        SDL_SetError("Gamma correction not supported on this visual");
         return (-1);
     }
 
@@ -1355,14 +1354,14 @@
     ncolors = SDL_Visual->map_entries;
     for (i = 0; i < ncolors; ++i) {
         Uint8 c = (256 * i / ncolors);
-        xcmap[i].pixel = SDL_MapRGB (SDL_VideoSurface->format, c, c, c);
+        xcmap[i].pixel = SDL_MapRGB(SDL_VideoSurface->format, c, c, c);
         xcmap[i].red = ramp[0 * 256 + c];
         xcmap[i].green = ramp[1 * 256 + c];
         xcmap[i].blue = ramp[2 * 256 + c];
         xcmap[i].flags = (DoRed | DoGreen | DoBlue);
     }
-    XStoreColors (GFX_Display, SDL_XColorMap, xcmap, ncolors);
-    XSync (GFX_Display, False);
+    XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors);
+    XSync(GFX_Display, False);
     return (0);
 }
 
@@ -1370,85 +1369,85 @@
    another SDL video routine -- notably UpdateRects.
 */
 void
-X11_VideoQuit (_THIS)
+X11_VideoQuit(_THIS)
 {
     /* Shutdown everything that's still up */
     /* The event thread should be done, so we can touch SDL_Display */
     if (SDL_Display != NULL) {
         /* Flush any delayed updates */
-        XSync (GFX_Display, False);
+        XSync(GFX_Display, False);
 
         /* Close the connection with the IM server */
 #ifdef X_HAVE_UTF8_STRING
         if (SDL_IC != NULL) {
-            XDestroyIC (SDL_IC);
+            XDestroyIC(SDL_IC);
             SDL_IC = NULL;
         }
         if (SDL_IM != NULL) {
-            XCloseIM (SDL_IM);
+            XCloseIM(SDL_IM);
             SDL_IM = NULL;
         }
 #endif
 
         /* Start shutting down the windows */
-        X11_DestroyImage (this, SDL_VideoSurface);
-        X11_DestroyWindow (this, SDL_VideoSurface);
-        X11_FreeVideoModes (this);
+        X11_DestroyImage(this, SDL_VideoSurface);
+        X11_DestroyWindow(this, SDL_VideoSurface);
+        X11_FreeVideoModes(this);
         if (SDL_XColorMap != SDL_DisplayColormap) {
-            XFreeColormap (SDL_Display, SDL_XColorMap);
+            XFreeColormap(SDL_Display, SDL_XColorMap);
         }
         if (SDL_iconcolors) {
             unsigned long pixel;
-            Colormap dcmap = DefaultColormap (SDL_Display,
-                                              SDL_Screen);
+            Colormap dcmap = DefaultColormap(SDL_Display,
+                                             SDL_Screen);
             for (pixel = 0; pixel < 256; ++pixel) {
                 while (SDL_iconcolors[pixel] > 0) {
-                    XFreeColors (GFX_Display, dcmap, &pixel, 1, 0);
+                    XFreeColors(GFX_Display, dcmap, &pixel, 1, 0);
                     --SDL_iconcolors[pixel];
                 }
             }
-            SDL_free (SDL_iconcolors);
+            SDL_free(SDL_iconcolors);
             SDL_iconcolors = NULL;
         }
         if (xinerama) {
-            XFree (xinerama);
+            XFree(xinerama);
         }
 
         /* Restore gamma settings if they've changed */
-        if (SDL_GetAppState () & SDL_APPACTIVE) {
-            X11_SwapVidModeGamma (this);
+        if (SDL_GetAppState() & SDL_APPACTIVE) {
+            X11_SwapVidModeGamma(this);
         }
 
         /* Restore DPMS and screensaver settings */
-        X11_RestoreScreenSaver (SDL_Display, screensaver_timeout,
-                                dpms_enabled);
+        X11_RestoreScreenSaver(SDL_Display, screensaver_timeout,
+                               dpms_enabled);
 
         /* Free that blank cursor */
         if (SDL_BlankCursor != NULL) {
-            this->FreeWMCursor (this, SDL_BlankCursor);
+            this->FreeWMCursor(this, SDL_BlankCursor);
             SDL_BlankCursor = NULL;
         }
 
         /* Close the X11 graphics connection */
         if (GFX_Display != NULL) {
-            XCloseDisplay (GFX_Display);
+            XCloseDisplay(GFX_Display);
             GFX_Display = NULL;
         }
 
         /* Close the X11 display connection */
-        XCloseDisplay (SDL_Display);
+        XCloseDisplay(SDL_Display);
         SDL_Display = NULL;
 
         /* Reset the X11 error handlers */
         if (XIO_handler) {
-            XSetIOErrorHandler (XIO_handler);
+            XSetIOErrorHandler(XIO_handler);
         }
         if (X_handler) {
-            XSetErrorHandler (X_handler);
+            XSetErrorHandler(X_handler);
         }
 
         /* Unload GL library after X11 shuts down */
-        X11_GL_UnloadLibrary (this);
+        X11_GL_UnloadLibrary(this);
     }
     if (SDL_VideoSurface && (SDL_VideoSurface->flags & SDL_HWSURFACE)) {
         /* Direct screen access, no memory buffer */