Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_sysevents.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
line wrap: on
line diff
--- a/src/video/wincommon/SDL_sysevents.c Mon May 29 03:53:21 2006 +0000 +++ b/src/video/wincommon/SDL_sysevents.c Mon May 29 04:04:35 2006 +0000 @@ -72,20 +72,20 @@ /* Functions called by the message processing function */ -LONG (*HandleMessage) (_THIS, HWND hwnd, UINT msg, WPARAM wParam, - LPARAM lParam) = NULL; +LONG(*HandleMessage) (_THIS, HWND hwnd, UINT msg, WPARAM wParam, + LPARAM lParam) = NULL; void (*WIN_RealizePalette) (_THIS); void (*WIN_PaletteChanged) (_THIS, HWND window); void (*WIN_WinPAINT) (_THIS, HDC hdc); -extern void DIB_SwapGamma (_THIS); +extern void DIB_SwapGamma(_THIS); #ifndef NO_GETKEYBOARDSTATE /* Variables and support functions for SDL_ToUnicode() */ static int codepage; -static int Is9xME (); -static int GetCodePage (); -static int WINAPI ToUnicode9xME (UINT vkey, UINT scancode, BYTE * keystate, - LPWSTR wchars, int wsize, UINT flags); +static int Is9xME(); +static int GetCodePage(); +static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE * keystate, + LPWSTR wchars, int wsize, UINT flags); ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; #endif /* !NO_GETKEYBOARDSTATE */ @@ -95,7 +95,7 @@ // dynamically load aygshell dll because we want SDL to work on HPC and be300 HINSTANCE aygshell = NULL; -BOOL (WINAPI * SHFullScreen) (HWND hwndRequester, DWORD dwState) = 0; +BOOL(WINAPI * SHFullScreen) (HWND hwndRequester, DWORD dwState) = 0; #define SHFS_SHOWTASKBAR 0x0001 #define SHFS_HIDETASKBAR 0x0002 @@ -105,20 +105,20 @@ #define SHFS_HIDESTARTICON 0x0020 static void -LoadAygshell (void) +LoadAygshell(void) { if (!aygshell) - aygshell = SDL_LoadObject ("aygshell.dll"); + aygshell = SDL_LoadObject("aygshell.dll"); if ((aygshell != 0) && (SHFullScreen == 0)) { SHFullScreen = (int (WINAPI *) (struct HWND__ *, unsigned long)) - SDL_LoadFunction (aygshell, "SHFullScreen"); + SDL_LoadFunction(aygshell, "SHFullScreen"); } } /* for gapi landscape mode */ static void -GapiTransform (SDL_ScreenOrientation rotate, char hires, Sint16 * x, - Sint16 * y) +GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 * x, + Sint16 * y) { Sint16 rotatedX; Sint16 rotatedY; @@ -181,56 +181,56 @@ about */ void -WIN_FlushMessageQueue () +WIN_FlushMessageQueue() { MSG msg; - while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { + while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) break; - TranslateMessage (&msg); - DispatchMessage (&msg); + TranslateMessage(&msg); + DispatchMessage(&msg); } } static void -SDL_RestoreGameMode (void) +SDL_RestoreGameMode(void) { #ifdef _WIN32_WCE SDL_VideoDevice *this = current_video; - if (SDL_strcmp (this->name, "gapi") == 0) { + if (SDL_strcmp(this->name, "gapi") == 0) { if (this->hidden->suspended) { this->hidden->suspended = 0; } } #else - ShowWindow (SDL_Window, SW_RESTORE); + ShowWindow(SDL_Window, SW_RESTORE); #endif #ifndef NO_CHANGEDISPLAYSETTINGS #ifndef _WIN32_WCE - ChangeDisplaySettings (&SDL_fullscreen_mode, CDS_FULLSCREEN); + ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); #endif #endif /* NO_CHANGEDISPLAYSETTINGS */ } static void -SDL_RestoreDesktopMode (void) +SDL_RestoreDesktopMode(void) { #ifdef _WIN32_WCE SDL_VideoDevice *this = current_video; - if (SDL_strcmp (this->name, "gapi") == 0) { + if (SDL_strcmp(this->name, "gapi") == 0) { if (!this->hidden->suspended) { this->hidden->suspended = 1; } } #else /* WinCE does not have a taskbar, so minimizing is not convenient */ - ShowWindow (SDL_Window, SW_MINIMIZE); + ShowWindow(SDL_Window, SW_MINIMIZE); #endif #ifndef NO_CHANGEDISPLAYSETTINGS #ifndef _WIN32_WCE - ChangeDisplaySettings (NULL, 0); + ChangeDisplaySettings(NULL, 0); #endif #endif /* NO_CHANGEDISPLAYSETTINGS */ } @@ -247,30 +247,30 @@ Therefore, we implement our own version of _TrackMouseEvent() which uses our own implementation if TrackMouseEvent() is not available. */ -static BOOL (WINAPI * _TrackMouseEvent) (TRACKMOUSEEVENT * ptme) = NULL; +static BOOL(WINAPI * _TrackMouseEvent) (TRACKMOUSEEVENT * ptme) = NULL; static VOID CALLBACK -TrackMouseTimerProc (HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) +TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) { RECT rect; POINT pt; - GetClientRect (hWnd, &rect); - MapWindowPoints (hWnd, NULL, (LPPOINT) & rect, 2); - GetCursorPos (&pt); - if (!PtInRect (&rect, pt) || (WindowFromPoint (pt) != hWnd)) { - if (!KillTimer (hWnd, idEvent)) { + GetClientRect(hWnd, &rect); + MapWindowPoints(hWnd, NULL, (LPPOINT) & rect, 2); + GetCursorPos(&pt); + if (!PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd)) { + if (!KillTimer(hWnd, idEvent)) { /* Error killing the timer! */ } - PostMessage (hWnd, WM_MOUSELEAVE, 0, 0); + PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); } } static BOOL WINAPI -WIN_TrackMouseEvent (TRACKMOUSEEVENT * ptme) +WIN_TrackMouseEvent(TRACKMOUSEEVENT * ptme) { if (ptme->dwFlags == TME_LEAVE) { - return SetTimer (ptme->hwndTrack, ptme->dwFlags, 100, - (TIMERPROC) TrackMouseTimerProc) != 0; + return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, + (TIMERPROC) TrackMouseTimerProc) != 0; } return FALSE; } @@ -278,15 +278,15 @@ /* Function to retrieve the current keyboard modifiers */ static void -WIN_GetKeyboardState (void) +WIN_GetKeyboardState(void) { #ifndef NO_GETKEYBOARDSTATE SDLMod state; BYTE keyboard[256]; - Uint8 *kstate = SDL_GetKeyState (NULL); + Uint8 *kstate = SDL_GetKeyState(NULL); state = KMOD_NONE; - if (GetKeyboardState (keyboard)) { + if (GetKeyboardState(keyboard)) { if (keyboard[VK_LSHIFT] & 0x80) { state |= KMOD_LSHIFT; kstate[SDLK_LSHIFT] = SDL_PRESSED; @@ -320,7 +320,7 @@ kstate[SDLK_CAPSLOCK] = SDL_PRESSED; } } - SDL_SetModState (state); + SDL_SetModState(state); #endif /* !NO_GETKEYBOARDSTATE */ } @@ -328,19 +328,19 @@ DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it */ LRESULT CALLBACK -WinMessage (HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) +WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { SDL_VideoDevice *this = current_video; static int mouse_pressed = 0; static int in_window = 0; #ifdef WMMSG_DEBUG - fprintf (stderr, "Received windows message: "); + fprintf(stderr, "Received windows message: "); if (msg > MAX_WMMSG) { - fprintf (stderr, "%d", msg); + fprintf(stderr, "%d", msg); } else { - fprintf (stderr, "%s", wmtab[msg]); + fprintf(stderr, "%s", wmtab[msg]); } - fprintf (stderr, " -- 0x%X, 0x%X\n", wParam, lParam); + fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); #endif switch (msg) { @@ -350,37 +350,37 @@ BOOL minimized; Uint8 appstate; - minimized = HIWORD (wParam); - if (!minimized && (LOWORD (wParam) != WA_INACTIVE)) { + minimized = HIWORD(wParam); + if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) { /* Gain the following states */ appstate = SDL_APPACTIVE | SDL_APPINPUTFOCUS; if (this->input_grab != SDL_GRAB_OFF) { - WIN_GrabInput (this, SDL_GRAB_ON); + WIN_GrabInput(this, SDL_GRAB_ON); } - if (!(SDL_GetAppState () & SDL_APPINPUTFOCUS)) { - if (!DDRAW_FULLSCREEN ()) { - DIB_SwapGamma (this); + if (!(SDL_GetAppState() & SDL_APPINPUTFOCUS)) { + if (!DDRAW_FULLSCREEN()) { + DIB_SwapGamma(this); } - if (WINDIB_FULLSCREEN ()) { - SDL_RestoreGameMode (); + if (WINDIB_FULLSCREEN()) { + SDL_RestoreGameMode(); } } #if defined(_WIN32_WCE) - if (WINDIB_FULLSCREEN ()) { - LoadAygshell (); + if (WINDIB_FULLSCREEN()) { + LoadAygshell(); if (SHFullScreen) - SHFullScreen (SDL_Window, - SHFS_HIDESTARTICON | - SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON); + SHFullScreen(SDL_Window, + SHFS_HIDESTARTICON | + SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON); else - ShowWindow (FindWindow - (TEXT ("HHTaskBar"), NULL), SW_HIDE); + ShowWindow(FindWindow + (TEXT("HHTaskBar"), NULL), SW_HIDE); } #endif - posted = SDL_PrivateAppActive (1, appstate); - WIN_GetKeyboardState (); + posted = SDL_PrivateAppActive(1, appstate); + WIN_GetKeyboardState(); } else { /* Lose the following states */ appstate = SDL_APPINPUTFOCUS; @@ -388,29 +388,29 @@ appstate |= SDL_APPACTIVE; } if (this->input_grab != SDL_GRAB_OFF) { - WIN_GrabInput (this, SDL_GRAB_OFF); + WIN_GrabInput(this, SDL_GRAB_OFF); } - if (SDL_GetAppState () & SDL_APPINPUTFOCUS) { - if (!DDRAW_FULLSCREEN ()) { - DIB_SwapGamma (this); + if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { + if (!DDRAW_FULLSCREEN()) { + DIB_SwapGamma(this); } - if (WINDIB_FULLSCREEN ()) { - SDL_RestoreDesktopMode (); + if (WINDIB_FULLSCREEN()) { + SDL_RestoreDesktopMode(); #if defined(_WIN32_WCE) - LoadAygshell (); + LoadAygshell(); if (SHFullScreen) - SHFullScreen (SDL_Window, - SHFS_SHOWSTARTICON | - SHFS_SHOWTASKBAR | - SHFS_SHOWSIPBUTTON); + SHFullScreen(SDL_Window, + SHFS_SHOWSTARTICON | + SHFS_SHOWTASKBAR | + SHFS_SHOWSIPBUTTON); else - ShowWindow (FindWindow - (TEXT ("HHTaskBar"), NULL), SW_SHOW); + ShowWindow(FindWindow + (TEXT("HHTaskBar"), NULL), SW_SHOW); #endif } } - posted = SDL_PrivateAppActive (0, appstate); + posted = SDL_PrivateAppActive(0, appstate); } return (0); } @@ -420,7 +420,7 @@ { /* Mouse is handled by DirectInput when fullscreen */ - if (SDL_VideoSurface && !DINPUT_FULLSCREEN ()) { + if (SDL_VideoSurface && !DINPUT_FULLSCREEN()) { Sint16 x, y; /* mouse has entered the window */ @@ -428,19 +428,19 @@ #ifdef WM_MOUSELEAVE TRACKMOUSEEVENT tme; - tme.cbSize = sizeof (tme); + tme.cbSize = sizeof(tme); tme.dwFlags = TME_LEAVE; tme.hwndTrack = SDL_Window; - _TrackMouseEvent (&tme); + _TrackMouseEvent(&tme); #endif /* WM_MOUSELEAVE */ in_window = TRUE; - posted = SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); + posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } /* mouse has moved within the window */ - x = LOWORD (lParam); - y = HIWORD (lParam); + x = LOWORD(lParam); + y = HIWORD(lParam); if (mouse_relative) { POINT center; center.x = (SDL_VideoSurface->w / 2); @@ -448,17 +448,17 @@ x -= (Sint16) center.x; y -= (Sint16) center.y; if (x || y) { - ClientToScreen (SDL_Window, ¢er); - SetCursorPos (center.x, center.y); - posted = SDL_PrivateMouseMotion (0, 1, x, y); + ClientToScreen(SDL_Window, ¢er); + SetCursorPos(center.x, center.y); + posted = SDL_PrivateMouseMotion(0, 1, x, y); } } else { #ifdef _WIN32_WCE if (SDL_VideoSurface) - GapiTransform (this->hidden->userOrientation, - this->hidden->hiresFix, &x, &y); + GapiTransform(this->hidden->userOrientation, + this->hidden->hiresFix, &x, &y); #endif - posted = SDL_PrivateMouseMotion (0, 0, x, y); + posted = SDL_PrivateMouseMotion(0, 0, x, y); } } } @@ -469,11 +469,11 @@ { /* Mouse is handled by DirectInput when fullscreen */ - if (SDL_VideoSurface && !DINPUT_FULLSCREEN ()) { + if (SDL_VideoSurface && !DINPUT_FULLSCREEN()) { /* mouse has left the window */ /* or */ /* Elvis has left the building! */ - posted = SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); + posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } in_window = FALSE; } @@ -488,7 +488,7 @@ case WM_RBUTTONUP: { /* Mouse is handled by DirectInput when fullscreen */ - if (SDL_VideoSurface && !DINPUT_FULLSCREEN ()) { + if (SDL_VideoSurface && !DINPUT_FULLSCREEN()) { Sint16 x, y; Uint8 button, state; @@ -497,7 +497,7 @@ it acts like a normal windows "component" (e.g. gains keyboard focus on a mouse click). */ - SetFocus (SDL_Window); + SetFocus(SDL_Window); /* Figure out which button to use */ switch (msg) { @@ -532,12 +532,12 @@ if (state == SDL_PRESSED) { /* Grab mouse so we get up events */ if (++mouse_pressed > 0) { - SetCapture (hwnd); + SetCapture(hwnd); } } else { /* Release mouse after all up events */ if (--mouse_pressed <= 0) { - ReleaseCapture (); + ReleaseCapture(); mouse_pressed = 0; } } @@ -547,15 +547,15 @@ x = 0; y = 0; } else { - x = (Sint16) LOWORD (lParam); - y = (Sint16) HIWORD (lParam); + x = (Sint16) LOWORD(lParam); + y = (Sint16) HIWORD(lParam); #ifdef _WIN32_WCE if (SDL_VideoSurface) - GapiTransform (this->hidden->userOrientation, - this->hidden->hiresFix, &x, &y); + GapiTransform(this->hidden->userOrientation, + this->hidden->hiresFix, &x, &y); #endif } - posted = SDL_PrivateMouseButton (state, button, x, y); + posted = SDL_PrivateMouseButton(state, button, x, y); } } return (0); @@ -563,16 +563,16 @@ #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) case WM_MOUSEWHEEL: - if (SDL_VideoSurface && !DINPUT_FULLSCREEN ()) { - int move = (short) HIWORD (wParam); + if (SDL_VideoSurface && !DINPUT_FULLSCREEN()) { + int move = (short) HIWORD(wParam); if (move) { Uint8 button; if (move > 0) button = SDL_BUTTON_WHEELUP; else button = SDL_BUTTON_WHEELDOWN; - posted = SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); - posted |= SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); + posted = SDL_PrivateMouseButton(SDL_PRESSED, button, 0, 0); + posted |= SDL_PrivateMouseButton(SDL_RELEASED, button, 0, 0); } } return (0); @@ -603,7 +603,7 @@ } /* Get the current position of our window */ - GetWindowRect (SDL_Window, &size); + GetWindowRect(SDL_Window, &size); x = size.left; y = size.top; @@ -623,11 +623,11 @@ Aparently it's too difficult for MS to check inside their function, so I have to do it here. */ - style = GetWindowLong (hwnd, GWL_STYLE); - AdjustWindowRect (&size, - style, - style & WS_CHILDWINDOW ? FALSE - : GetMenu (hwnd) != NULL); + style = GetWindowLong(hwnd, GWL_STYLE); + AdjustWindowRect(&size, + style, + style & WS_CHILDWINDOW ? FALSE + : GetMenu(hwnd) != NULL); width = size.right - size.left; height = size.bottom - size.top; @@ -651,10 +651,10 @@ SDL_VideoDevice *this = current_video; int w, h; - GetClientRect (SDL_Window, &SDL_bounds); - ClientToScreen (SDL_Window, (LPPOINT) & SDL_bounds); - ClientToScreen (SDL_Window, (LPPOINT) & SDL_bounds + 1); - if (!SDL_resizing && !IsZoomed (SDL_Window) && + GetClientRect(SDL_Window, &SDL_bounds); + ClientToScreen(SDL_Window, (LPPOINT) & SDL_bounds); + ClientToScreen(SDL_Window, (LPPOINT) & SDL_bounds + 1); + if (!SDL_resizing && !IsZoomed(SDL_Window) && SDL_PublicSurface && !(SDL_PublicSurface->flags & SDL_FULLSCREEN)) { SDL_windowX = SDL_bounds.left; @@ -663,11 +663,11 @@ w = SDL_bounds.right - SDL_bounds.left; h = SDL_bounds.bottom - SDL_bounds.top; if (this->input_grab != SDL_GRAB_OFF) { - ClipCursor (&SDL_bounds); + ClipCursor(&SDL_bounds); } if (SDL_PublicSurface && (SDL_PublicSurface->flags & SDL_RESIZABLE)) { - SDL_PrivateResize (w, h); + SDL_PrivateResize(w, h); } } break; @@ -677,9 +677,9 @@ { Uint16 hittest; - hittest = LOWORD (lParam); + hittest = LOWORD(lParam); if (hittest == HTCLIENT) { - SetCursor (SDL_hcursor); + SetCursor(SDL_hcursor); return (TRUE); } } @@ -688,7 +688,7 @@ /* We are about to get palette focus! */ case WM_QUERYNEWPALETTE: { - WIN_RealizePalette (current_video); + WIN_RealizePalette(current_video); return (TRUE); } break; @@ -696,7 +696,7 @@ /* Another application changed the palette */ case WM_PALETTECHANGED: { - WIN_PaletteChanged (current_video, (HWND) wParam); + WIN_PaletteChanged(current_video, (HWND) wParam); } break; @@ -706,39 +706,39 @@ HDC hdc; PAINTSTRUCT ps; - hdc = BeginPaint (SDL_Window, &ps); + hdc = BeginPaint(SDL_Window, &ps); if (current_video->screen && !(current_video->screen->flags & SDL_INTERNALOPENGL)) { - WIN_WinPAINT (current_video, hdc); + WIN_WinPAINT(current_video, hdc); } - EndPaint (SDL_Window, &ps); + EndPaint(SDL_Window, &ps); } return (0); /* DJM: Send an expose event in this case */ case WM_ERASEBKGND: { - posted = SDL_PrivateExpose (); + posted = SDL_PrivateExpose(); } return (0); case WM_CLOSE: { - if ((posted = SDL_PrivateQuit ())) - PostQuitMessage (0); + if ((posted = SDL_PrivateQuit())) + PostQuitMessage(0); } return (0); case WM_DESTROY: { - PostQuitMessage (0); + PostQuitMessage(0); } return (0); #ifndef NO_GETKEYBOARDSTATE case WM_INPUTLANGCHANGE: { - codepage = GetCodePage (); + codepage = GetCodePage(); } return (TRUE); #endif @@ -747,33 +747,33 @@ { /* Special handling by the video driver */ if (HandleMessage) { - return (HandleMessage (current_video, - hwnd, msg, wParam, lParam)); + return (HandleMessage(current_video, + hwnd, msg, wParam, lParam)); } } break; } - return (DefWindowProc (hwnd, msg, wParam, lParam)); + return (DefWindowProc(hwnd, msg, wParam, lParam)); } /* Allow the application handle to be stored and retrieved later */ static void *SDL_handle = NULL; void -SDL_SetModuleHandle (void *handle) +SDL_SetModuleHandle(void *handle) { SDL_handle = handle; } void * -SDL_GetModuleHandle (void) +SDL_GetModuleHandle(void) { void *handle; if (SDL_handle) { handle = SDL_handle; } else { - handle = GetModuleHandle (NULL); + handle = GetModuleHandle(NULL); } return (handle); } @@ -785,7 +785,7 @@ /* Register the class for this application -- exported for winmain.c */ int -SDL_RegisterApp (char *name, Uint32 style, void *hInst) +SDL_RegisterApp(char *name, Uint32 style, void *hInst) { WNDCLASS class; #ifdef WM_MOUSELEAVE @@ -803,24 +803,24 @@ if (!name && !SDL_Appname) { name = "SDL_app"; SDL_Appstyle = CS_BYTEALIGNCLIENT; - SDL_Instance = hInst ? hInst : SDL_GetModuleHandle (); + SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); } if (name) { #ifdef _WIN32_WCE /* WinCE uses the UNICODE version */ - SDL_Appname = SDL_iconv_utf8_ucs2 (name); + SDL_Appname = SDL_iconv_utf8_ucs2(name); #else - SDL_Appname = SDL_iconv_utf8_latin1 (name); + SDL_Appname = SDL_iconv_utf8_latin1(name); #endif /* _WIN32_WCE */ SDL_Appstyle = style; - SDL_Instance = hInst ? hInst : SDL_GetModuleHandle (); + SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); } /* Register the application class */ class.hCursor = NULL; - class.hIcon = LoadImage (SDL_Instance, SDL_Appname, - IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR); + class.hIcon = LoadImage(SDL_Instance, SDL_Appname, + IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR); class.lpszMenuName = NULL; class.lpszClassName = SDL_Appname; class.hbrBackground = NULL; @@ -832,18 +832,18 @@ class.lpfnWndProc = WinMessage; class.cbWndExtra = 0; class.cbClsExtra = 0; - if (!RegisterClass (&class)) { - SDL_SetError ("Couldn't register application class"); + if (!RegisterClass(&class)) { + SDL_SetError("Couldn't register application class"); return (-1); } #ifdef WM_MOUSELEAVE /* Get the version of TrackMouseEvent() we use */ _TrackMouseEvent = NULL; - handle = GetModuleHandle ("USER32.DLL"); + handle = GetModuleHandle("USER32.DLL"); if (handle) { _TrackMouseEvent = - (BOOL (WINAPI *) (TRACKMOUSEEVENT *)) GetProcAddress (handle, - "TrackMouseEvent"); + (BOOL(WINAPI *) (TRACKMOUSEEVENT *)) GetProcAddress(handle, + "TrackMouseEvent"); } if (_TrackMouseEvent == NULL) { _TrackMouseEvent = WIN_TrackMouseEvent; @@ -852,8 +852,8 @@ #ifndef NO_GETKEYBOARDSTATE /* Initialise variables for SDL_ToUnicode() */ - codepage = GetCodePage (); - SDL_ToUnicode = Is9xME ()? ToUnicode9xME : ToUnicode; + codepage = GetCodePage(); + SDL_ToUnicode = Is9xME()? ToUnicode9xME : ToUnicode; #endif app_registered = 1; @@ -862,7 +862,7 @@ /* Unregisters the windowclass registered in SDL_RegisterApp above. */ void -SDL_UnregisterApp () +SDL_UnregisterApp() { WNDCLASS class; @@ -873,10 +873,10 @@ --app_registered; if (app_registered == 0) { /* Check for any registered window classes. */ - if (GetClassInfo (SDL_Instance, SDL_Appname, &class)) { - UnregisterClass (SDL_Appname, SDL_Instance); + if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) { + UnregisterClass(SDL_Appname, SDL_Instance); } - SDL_free (SDL_Appname); + SDL_free(SDL_Appname); SDL_Appname = NULL; } } @@ -885,42 +885,41 @@ /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ static int -Is9xME () +Is9xME() { OSVERSIONINFO info; - SDL_memset (&info, 0, sizeof (info)); - info.dwOSVersionInfoSize = sizeof (info); - if (!GetVersionEx (&info)) { + SDL_memset(&info, 0, sizeof(info)); + info.dwOSVersionInfoSize = sizeof(info); + if (!GetVersionEx(&info)) { return 0; } return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); } static int -GetCodePage () +GetCodePage() { char buff[8]; - int lcid = MAKELCID (LOWORD (GetKeyboardLayout (0)), SORT_DEFAULT); - int cp = GetACP (); + int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); + int cp = GetACP(); - if (GetLocaleInfo - (lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof (buff))) { - cp = SDL_atoi (buff); + if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { + cp = SDL_atoi(buff); } return cp; } static int WINAPI -ToUnicode9xME (UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, - int wsize, UINT flags) +ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, + int wsize, UINT flags) { BYTE chars[2]; if (ToAsciiEx (vkey, scancode, keystate, (WORD *) chars, 0, - GetKeyboardLayout (0)) == 1) { - return MultiByteToWideChar (codepage, 0, chars, 1, wchars, wsize); + GetKeyboardLayout(0)) == 1) { + return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); } return 0; }