diff src/video/riscos/SDL_wimpvideo.c @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children
line wrap: on
line diff
--- a/src/video/riscos/SDL_wimpvideo.c	Mon May 29 03:53:21 2006 +0000
+++ b/src/video/riscos/SDL_wimpvideo.c	Mon May 29 04:04:35 2006 +0000
@@ -43,34 +43,34 @@
 #include "swis.h"
 
 /* Initialization/Query functions */
-SDL_Rect **WIMP_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags);
-SDL_Surface *WIMP_SetVideoMode (_THIS, SDL_Surface * current, int width,
-                                int height, int bpp, Uint32 flags);
-int WIMP_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors);
-void WIMP_SetWMCaption (_THIS, const char *title, const char *icon);
+SDL_Rect **WIMP_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags);
+SDL_Surface *WIMP_SetVideoMode(_THIS, SDL_Surface * current, int width,
+                               int height, int bpp, Uint32 flags);
+int WIMP_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors);
+void WIMP_SetWMCaption(_THIS, const char *title, const char *icon);
 
 
-extern unsigned char *WIMP_CreateBuffer (int width, int height, int bpp);
-extern void WIMP_PumpEvents (_THIS);
-extern void WIMP_PlotSprite (_THIS, int x, int y);
-extern void WIMP_SetupPlotInfo (_THIS);
-extern void WIMP_SetFocus (int win);
+extern unsigned char *WIMP_CreateBuffer(int width, int height, int bpp);
+extern void WIMP_PumpEvents(_THIS);
+extern void WIMP_PlotSprite(_THIS, int x, int y);
+extern void WIMP_SetupPlotInfo(_THIS);
+extern void WIMP_SetFocus(int win);
 
 /* etc. */
-static void WIMP_UpdateRects (_THIS, int numrects, SDL_Rect * rects);
+static void WIMP_UpdateRects(_THIS, int numrects, SDL_Rect * rects);
 
 /* RISC OS Wimp handling helpers */
-void WIMP_ReadModeInfo (_THIS);
-unsigned int WIMP_SetupWindow (_THIS, SDL_Surface * surface);
-void WIMP_SetDeviceMode (_THIS);
-void WIMP_DeleteWindow (_THIS);
+void WIMP_ReadModeInfo(_THIS);
+unsigned int WIMP_SetupWindow(_THIS, SDL_Surface * surface);
+void WIMP_SetDeviceMode(_THIS);
+void WIMP_DeleteWindow(_THIS);
 
 /* FULLSCREEN function required for wimp/fullscreen toggling */
-extern int FULLSCREEN_SetMode (int width, int height, int bpp);
+extern int FULLSCREEN_SetMode(int width, int height, int bpp);
 
 /* Currently need to set this up here as it only works if you
    start up in a Wimp mode */
-extern int RISCOS_ToggleFullScreen (_THIS, int fullscreen);
+extern int RISCOS_ToggleFullScreen(_THIS, int fullscreen);
 
 extern int riscos_backbuffer;
 extern int mouseInWindow;
@@ -78,11 +78,11 @@
 
 /* Following needed to ensure window is shown immediately */
 extern int hasFocus;
-extern void WIMP_Poll (_THIS, int waitTime);
+extern void WIMP_Poll(_THIS, int waitTime);
 
 SDL_Surface *
-WIMP_SetVideoMode (_THIS, SDL_Surface * current,
-                   int width, int height, int bpp, Uint32 flags)
+WIMP_SetVideoMode(_THIS, SDL_Surface * current,
+                  int width, int height, int bpp, Uint32 flags)
 {
     Uint32 Rmask = 0;
     Uint32 Gmask = 0;
@@ -116,7 +116,7 @@
         break;
 
     default:
-        SDL_SetError ("Pixel depth not supported");
+        SDL_SetError("Pixel depth not supported");
         return NULL;
         break;
     }
@@ -124,9 +124,8 @@
 /* 	printf("Setting mode %dx%d\n", width, height);*/
 
     /* Allocate the new pixel format for the screen */
-    if (!SDL_ReallocFormat (current, bpp, Rmask, Gmask, Bmask, 0)) {
-        SDL_SetError
-            ("Couldn't allocate new pixel format for requested mode");
+    if (!SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0)) {
+        SDL_SetError("Couldn't allocate new pixel format for requested mode");
         return (NULL);
     }
 
@@ -136,9 +135,9 @@
 
     if (bpp == 15)
         bpp = 16;
-    buffer = WIMP_CreateBuffer (width, height, bpp);
+    buffer = WIMP_CreateBuffer(width, height, bpp);
     if (buffer == NULL) {
-        SDL_SetError ("Couldn't create sprite for video memory");
+        SDL_SetError("Couldn't create sprite for video memory");
         return (NULL);
     }
 
@@ -150,7 +149,7 @@
 
     /* Remember sprite buffer so it can be freed later */
     if (this->hidden->alloc_bank)
-        SDL_free (this->hidden->alloc_bank);
+        SDL_free(this->hidden->alloc_bank);
     this->hidden->alloc_bank = buffer;
 
     current->pitch = width * bytesPerPixel;
@@ -161,34 +160,34 @@
 
     current->flags = flags | SDL_PREALLOC;
 
-    WIMP_ReadModeInfo (this);
+    WIMP_ReadModeInfo(this);
 
-    SDL_memset (this->hidden->bank[0], 0, height * current->pitch);
+    SDL_memset(this->hidden->bank[0], 0, height * current->pitch);
 
     this->hidden->current_bank = 0;
     current->pixels = this->hidden->bank[0];
 
 
-    if (WIMP_SetupWindow (this, current) == 0) {
-        SDL_SetError ("Unable to create window to display surface");
+    if (WIMP_SetupWindow(this, current) == 0) {
+        SDL_SetError("Unable to create window to display surface");
         return NULL;
     }
 
     /* Reset device functions for the wimp */
-    WIMP_SetDeviceMode (this);
+    WIMP_SetDeviceMode(this);
 
     /* Needs to set up plot info after window has been created */
     /* Not sure why, but plots don't work if I do it earlier */
-    WIMP_SetupPlotInfo (this);
+    WIMP_SetupPlotInfo(this);
 
     /* Poll until window is shown */
     {
         /* We wait until it gets the focus, but give up after 5 seconds
            in case the focus is prevented in any way.
          */
-        Uint32 now = SDL_GetTicks ();
-        while (!hasFocus && SDL_GetTicks () - now < 5000) {
-            WIMP_Poll (this, 0);
+        Uint32 now = SDL_GetTicks();
+        while (!hasFocus && SDL_GetTicks() - now < 5000) {
+            WIMP_Poll(this, 0);
         }
     }
 
@@ -198,7 +197,7 @@
 
 
 void
-WIMP_ReadModeInfo (_THIS)
+WIMP_ReadModeInfo(_THIS)
 {
     _kernel_swi_regs regs;
     int vars[6];
@@ -213,7 +212,7 @@
 
     regs.r[0] = (int) vars;
     regs.r[1] = (int) vals;
-    _kernel_swi (OS_ReadVduVariables, &regs, &regs);
+    _kernel_swi(OS_ReadVduVariables, &regs, &regs);
     this->hidden->xeig = vals[0];
     this->hidden->yeig = vals[1];
     this->hidden->screen_bpp = 1 << vals[2];
@@ -225,7 +224,7 @@
    in a wimp window */
 
 void
-WIMP_SetDeviceMode (_THIS)
+WIMP_SetDeviceMode(_THIS)
 {
     if (this->UpdateRects == WIMP_UpdateRects)
         return;                 /* Already set up */
@@ -249,7 +248,7 @@
 
 /* Setup the Window to display the surface */
 unsigned int
-WIMP_SetupWindow (_THIS, SDL_Surface * surface)
+WIMP_SetupWindow(_THIS, SDL_Surface * surface)
 {
     _kernel_swi_regs regs;
     int window_data[23];
@@ -263,7 +262,7 @@
 
     /* Always delete the window and recreate on a change */
     if (this->hidden->window_handle)
-        WIMP_DeleteWindow (this);
+        WIMP_DeleteWindow(this);
 
     /* Setup window co-ordinates */
     window_block[0] = x << xeig;
@@ -300,15 +299,15 @@
     regs.r[1] = (unsigned int) (window_block);
 
     /* Create the window */
-    if (_kernel_swi (Wimp_CreateWindow, &regs, &regs) == NULL) {
+    if (_kernel_swi(Wimp_CreateWindow, &regs, &regs) == NULL) {
         this->hidden->window_handle = window_data[0] = regs.r[0];
 
         /* Show the window on the screen */
         regs.r[1] = (unsigned int) window_data;
-        if (_kernel_swi (Wimp_OpenWindow, &regs, &regs) == NULL) {
-            WIMP_SetFocus (this->hidden->window_handle);
+        if (_kernel_swi(Wimp_OpenWindow, &regs, &regs) == NULL) {
+            WIMP_SetFocus(this->hidden->window_handle);
         } else {
-            WIMP_DeleteWindow (this);
+            WIMP_DeleteWindow(this);
         }
     }
 
@@ -318,17 +317,17 @@
 /* Destroy the Window */
 
 void
-WIMP_DeleteWindow (_THIS)
+WIMP_DeleteWindow(_THIS)
 {
     _kernel_swi_regs regs;
     regs.r[1] = (unsigned int) &(this->hidden->window_handle);
-    _kernel_swi (Wimp_DeleteWindow, &regs, &regs);
+    _kernel_swi(Wimp_DeleteWindow, &regs, &regs);
     this->hidden->window_handle = 0;
 }
 
 
 void
-WIMP_UpdateRects (_THIS, int numrects, SDL_Rect * rects)
+WIMP_UpdateRects(_THIS, int numrects, SDL_Rect * rects)
 {
     _kernel_swi_regs regs;
     int update_block[12];
@@ -345,10 +344,10 @@
 
         regs.r[1] = (int) update_block;
         /* Update window can fail if called before first poll */
-        if (_kernel_swi (Wimp_UpdateWindow, &regs, &regs) == 0) {
+        if (_kernel_swi(Wimp_UpdateWindow, &regs, &regs) == 0) {
             while (regs.r[0]) {
-                WIMP_PlotSprite (this, update_block[1], update_block[2]);
-                _kernel_swi (Wimp_GetRectangle, &regs, &regs);
+                WIMP_PlotSprite(this, update_block[1], update_block[2]);
+                _kernel_swi(Wimp_GetRectangle, &regs, &regs);
             }
         }
     }
@@ -356,7 +355,7 @@
 
 
 int
-WIMP_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors)
+WIMP_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
 {
     unsigned int *pal = (unsigned int *) (this->hidden->bank[1] + 60);
     int j;
@@ -372,40 +371,40 @@
         colors++;
     }
 
-    WIMP_SetupPlotInfo (this);
+    WIMP_SetupPlotInfo(this);
 
     /* Need to refresh the window */
     update.x = 0;
     update.y = 0;
     update.w = SDL_VideoSurface->w;
     update.h = SDL_VideoSurface->h;
-    WIMP_UpdateRects (this, 1, &update);
+    WIMP_UpdateRects(this, 1, &update);
 
     return 1;
 }
 
 void
-WIMP_SetWMCaption (_THIS, const char *title, const char *icon)
+WIMP_SetWMCaption(_THIS, const char *title, const char *icon)
 {
     _kernel_swi_regs regs;
 
-    SDL_strlcpy (this->hidden->title, title,
-                 SDL_arraysize (this->hidden->title));
+    SDL_strlcpy(this->hidden->title, title,
+                SDL_arraysize(this->hidden->title));
 
-    if (RISCOS_GetWimpVersion () < 380) {
+    if (RISCOS_GetWimpVersion() < 380) {
         int block[6];
 
         regs.r[1] = (int) block;
-        _kernel_swi (Wimp_GetCaretPosition, &regs, &regs);
+        _kernel_swi(Wimp_GetCaretPosition, &regs, &regs);
         if (block[0] == (int) this->hidden->window_handle) {
             regs.r[0] = -1;
-            _kernel_swi (Wimp_SetCaretPosition, &regs, &regs);
+            _kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
         } else {
             regs.r[0] = this->hidden->window_handle;
             regs.r[1] = -1;
             regs.r[2] = -1;
             regs.r[3] = -1;
-            _kernel_swi (Wimp_SetCaretPosition, &regs, &regs);
+            _kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
         }
         regs.r[0] = block[0];
         regs.r[1] = block[1];
@@ -413,17 +412,17 @@
         regs.r[3] = block[3];
         regs.r[4] = block[4];
         regs.r[5] = block[5];
-        _kernel_swi (Wimp_SetCaretPosition, &regs, &regs);
+        _kernel_swi(Wimp_SetCaretPosition, &regs, &regs);
     } else {
         regs.r[0] = this->hidden->window_handle;
         regs.r[1] = 0x4b534154; /* "TASK" */
         regs.r[2] = 3;          /* Redraw title */
-        _kernel_swi (Wimp_ForceRedraw, &regs, &regs);
+        _kernel_swi(Wimp_ForceRedraw, &regs, &regs);
     }
 }
 
 void
-WIMP_RefreshDesktop (_THIS)
+WIMP_RefreshDesktop(_THIS)
 {
     int width = this->hidden->screen_width << this->hidden->xeig;
     int height = this->hidden->screen_height << this->hidden->yeig;
@@ -433,12 +432,12 @@
     regs.r[2] = 0;
     regs.r[3] = width;
     regs.r[4] = height;
-    _kernel_swi (Wimp_ForceRedraw, &regs, &regs);
+    _kernel_swi(Wimp_ForceRedraw, &regs, &regs);
 }
 
 /* Toggle to window from full screen */
 int
-WIMP_ToggleFromFullScreen (_THIS)
+WIMP_ToggleFromFullScreen(_THIS)
 {
     int width = this->screen->w;
     int height = this->screen->h;
@@ -454,15 +453,15 @@
         || riscos_backbuffer == 0) {
         /* Need to create a sprite for the screen and copy the data to it */
         char *data;
-        buffer = WIMP_CreateBuffer (width, height, bpp);
+        buffer = WIMP_CreateBuffer(width, height, bpp);
         data = buffer + 60;     /* Start of sprite data */
         if (bpp == 8)
             data += 2048;       /* 8bpp sprite have palette first */
 
         if (buffer == NULL)
             return 0;
-        SDL_memcpy (data, this->hidden->bank[0],
-                    width * height * this->screen->format->BytesPerPixel);
+        SDL_memcpy(data, this->hidden->bank[0],
+                   width * height * this->screen->format->BytesPerPixel);
     }
     /* else We've switch to full screen before so we already have a sprite */
 
@@ -481,17 +480,17 @@
     this->hidden->current_bank = 0;
     this->screen->pixels = this->hidden->bank[0];
 
-    RISCOS_RestoreWimpMode ();
-    WIMP_ReadModeInfo (this);
-    if (WIMP_SetupWindow (this, this->screen)) {
-        WIMP_SetDeviceMode (this);
-        WIMP_SetupPlotInfo (this);
+    RISCOS_RestoreWimpMode();
+    WIMP_ReadModeInfo(this);
+    if (WIMP_SetupWindow(this, this->screen)) {
+        WIMP_SetDeviceMode(this);
+        WIMP_SetupPlotInfo(this);
 
         if (riscos_backbuffer == 0)
             riscos_backbuffer = 1;
 
         if (buffer && old_alloc_bank)
-            SDL_free (old_alloc_bank);
+            SDL_free(old_alloc_bank);
 
         return 1;
     } else {
@@ -500,10 +499,10 @@
         this->hidden->bank[1] = old_bank[1];
         this->hidden->alloc_bank = old_alloc_bank;
         if (buffer)
-            SDL_free (buffer);
+            SDL_free(buffer);
 
-        RISCOS_StoreWimpMode ();
-        FULLSCREEN_SetMode (width, height, bpp);
+        RISCOS_StoreWimpMode();
+        FULLSCREEN_SetMode(width, height, bpp);
     }
 
     return 0;