diff src/video/fbcon/SDL_fbvideo.h @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children
line wrap: on
line diff
--- a/src/video/fbcon/SDL_fbvideo.h	Mon May 29 03:53:21 2006 +0000
+++ b/src/video/fbcon/SDL_fbvideo.h	Mon May 29 04:04:35 2006 +0000
@@ -143,30 +143,30 @@
 #endif
 
 /* These functions are defined in SDL_fbvideo.c */
-extern void FB_SavePaletteTo (_THIS, int palette_len, __u16 * area);
-extern void FB_RestorePaletteFrom (_THIS, int palette_len, __u16 * area);
+extern void FB_SavePaletteTo(_THIS, int palette_len, __u16 * area);
+extern void FB_RestorePaletteFrom(_THIS, int palette_len, __u16 * area);
 
 /* These are utility functions for working with video surfaces */
 
 static __inline__ void
-FB_AddBusySurface (SDL_Surface * surface)
+FB_AddBusySurface(SDL_Surface * surface)
 {
     ((vidmem_bucket *) surface->hwdata)->dirty = 1;
 }
 
 static __inline__ int
-FB_IsSurfaceBusy (SDL_Surface * surface)
+FB_IsSurfaceBusy(SDL_Surface * surface)
 {
     return ((vidmem_bucket *) surface->hwdata)->dirty;
 }
 
 static __inline__ void
-FB_WaitBusySurfaces (_THIS)
+FB_WaitBusySurfaces(_THIS)
 {
     vidmem_bucket *bucket;
 
     /* Wait for graphic operations to complete */
-    wait_idle (this);
+    wait_idle(this);
 
     /* Clear all surface dirty bits */
     for (bucket = &surfaces; bucket; bucket = bucket->next) {
@@ -175,7 +175,7 @@
 }
 
 static __inline__ void
-FB_dst_to_xy (_THIS, SDL_Surface * dst, int *x, int *y)
+FB_dst_to_xy(_THIS, SDL_Surface * dst, int *x, int *y)
 {
     *x = (long) ((char *) dst->pixels - mapped_mem) % this->screen->pitch;
     *y = (long) ((char *) dst->pixels - mapped_mem) / this->screen->pitch;