Mercurial > sdl-ios-xcode
diff src/video/fbcon/SDL_fbriva.c @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
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--- a/src/video/fbcon/SDL_fbriva.c Mon May 29 03:53:21 2006 +0000 +++ b/src/video/fbcon/SDL_fbriva.c Mon May 29 04:04:35 2006 +0000 @@ -33,7 +33,7 @@ /* Wait for vertical retrace */ static void -WaitVBL (_THIS) +WaitVBL(_THIS) { volatile Uint8 *port = (Uint8 *) (mapped_io + PCIO_OFFSET + 0x3DA); @@ -41,14 +41,14 @@ while (!(*port & 0x08)); } static void -NV3WaitIdle (_THIS) +NV3WaitIdle(_THIS) { RivaRop *Rop = (RivaRop *) (mapped_io + ROP_OFFSET); while ((Rop->FifoFree < FifoEmptyCount) || (*(mapped_io + PGRAPH_OFFSET + 0x000006B0) & 0x01)); } static void -NV4WaitIdle (_THIS) +NV4WaitIdle(_THIS) { RivaRop *Rop = (RivaRop *) (mapped_io + ROP_OFFSET); while ((Rop->FifoFree < FifoEmptyCount) || @@ -58,21 +58,21 @@ #if 0 /* Not yet implemented? */ /* Sets video mem colorkey and accelerated blit function */ static int -SetHWColorKey (_THIS, SDL_Surface * surface, Uint32 key) +SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key) { return (0); } /* Sets per surface hardware alpha value */ static int -SetHWAlpha (_THIS, SDL_Surface * surface, Uint8 value) +SetHWAlpha(_THIS, SDL_Surface * surface, Uint8 value) { return (0); } #endif /* Not yet implemented */ static int -FillHWRect (_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) +FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) { int dstX, dstY; int dstW, dstH; @@ -83,36 +83,36 @@ return -2; /* no hardware access */ } if (dst == this->screen) { - SDL_mutexP (hw_lock); + SDL_mutexP(hw_lock); } /* Set up the X/Y base coordinates */ dstW = rect->w; dstH = rect->h; - FB_dst_to_xy (this, dst, &dstX, &dstY); + FB_dst_to_xy(this, dst, &dstX, &dstY); /* Adjust for the current rectangle */ dstX += rect->x; dstY += rect->y; - RIVA_FIFO_FREE (Bitmap, 1); + RIVA_FIFO_FREE(Bitmap, 1); Bitmap->Color1A = color; - RIVA_FIFO_FREE (Bitmap, 2); + RIVA_FIFO_FREE(Bitmap, 2); Bitmap->UnclippedRectangle[0].TopLeft = (dstX << 16) | dstY; Bitmap->UnclippedRectangle[0].WidthHeight = (dstW << 16) | dstH; - FB_AddBusySurface (dst); + FB_AddBusySurface(dst); if (dst == this->screen) { - SDL_mutexV (hw_lock); + SDL_mutexV(hw_lock); } return (0); } static int -HWAccelBlit (SDL_Surface * src, SDL_Rect * srcrect, - SDL_Surface * dst, SDL_Rect * dstrect) +HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, + SDL_Surface * dst, SDL_Rect * dstrect) { SDL_VideoDevice *this = current_video; int srcX, srcY; @@ -122,7 +122,7 @@ /* FIXME: For now, only blit to display surface */ if (dst->pitch != SDL_VideoSurface->pitch) { - return (src->map->sw_blit (src, srcrect, dst, dstrect)); + return (src->map->sw_blit(src, srcrect, dst, dstrect)); } /* Don't blit to the display surface when switched away */ @@ -130,14 +130,14 @@ return -2; /* no hardware access */ } if (dst == this->screen) { - SDL_mutexP (hw_lock); + SDL_mutexP(hw_lock); } /* Calculate source and destination base coordinates (in pixels) */ dstW = dstrect->w; dstH = dstrect->h; - FB_dst_to_xy (this, src, &srcX, &srcY); - FB_dst_to_xy (this, dst, &dstX, &dstY); + FB_dst_to_xy(this, src, &srcX, &srcY); + FB_dst_to_xy(this, dst, &dstX, &dstY); /* Adjust for the current blit rectangles */ srcX += srcrect->x; @@ -145,22 +145,22 @@ dstX += dstrect->x; dstY += dstrect->y; - RIVA_FIFO_FREE (Blt, 3); + RIVA_FIFO_FREE(Blt, 3); Blt->TopLeftSrc = (srcY << 16) | srcX; Blt->TopLeftDst = (dstY << 16) | dstX; Blt->WidthHeight = (dstH << 16) | dstW; - FB_AddBusySurface (src); - FB_AddBusySurface (dst); + FB_AddBusySurface(src); + FB_AddBusySurface(dst); if (dst == this->screen) { - SDL_mutexV (hw_lock); + SDL_mutexV(hw_lock); } return (0); } static int -CheckHWBlit (_THIS, SDL_Surface * src, SDL_Surface * dst) +CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst) { int accelerated; @@ -188,7 +188,7 @@ } void -FB_RivaAccel (_THIS, __u32 card) +FB_RivaAccel(_THIS, __u32 card) { RivaRop *Rop = (RivaRop *) (mapped_io + ROP_OFFSET);