Mercurial > sdl-ios-xcode
diff src/video/bwindow/SDL_BView.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
line wrap: on
line diff
--- a/src/video/bwindow/SDL_BView.h Mon May 29 03:53:21 2006 +0000 +++ b/src/video/bwindow/SDL_BView.h Mon May 29 04:04:35 2006 +0000 @@ -34,25 +34,25 @@ class SDL_BView:public BView { public: - SDL_BView (BRect frame):BView (frame, "SDL View", B_FOLLOW_ALL_SIDES, - (B_WILL_DRAW | B_FRAME_EVENTS)) + SDL_BView(BRect frame):BView(frame, "SDL View", B_FOLLOW_ALL_SIDES, + (B_WILL_DRAW | B_FRAME_EVENTS)) { image = NULL; xoff = yoff = 0; - SetViewColor (0, 0, 0, 0); - SetHighColor (0, 0, 0, 0); + SetViewColor(0, 0, 0, 0); + SetHighColor(0, 0, 0, 0); } - virtual ~ SDL_BView () + virtual ~ SDL_BView() { - SetBitmap (NULL); + SetBitmap(NULL); } /* Set drawing offsets for fullscreen mode */ - virtual void SetXYOffset (int x, int y) + virtual void SetXYOffset(int x, int y) { xoff = x; yoff = y; } - virtual void GetXYOffset (int &x, int &y) + virtual void GetXYOffset(int &x, int &y) { x = xoff; y = yoff; @@ -60,30 +60,30 @@ /* The view changed size. If it means we're in fullscreen, we * draw a nice black box in the entire view to get black borders. */ - virtual void FrameResized (float width, float height) + virtual void FrameResized(float width, float height) { BRect bounds; bounds.top = bounds.left = 0; bounds.right = width; bounds.bottom = height; /* Fill the entire view with black */ - FillRect (bounds, B_SOLID_HIGH); + FillRect(bounds, B_SOLID_HIGH); /* And if there's an image, redraw it. */ if (image) { - bounds = image->Bounds (); - Draw (bounds); + bounds = image->Bounds(); + Draw(bounds); } } /* Drawing portion of this complete breakfast. :) */ - virtual void SetBitmap (BBitmap * bitmap) + virtual void SetBitmap(BBitmap * bitmap) { if (image) { delete image; } image = bitmap; } - virtual void Draw (BRect updateRect) + virtual void Draw(BRect updateRect) { if (image) { if (xoff || yoff) { @@ -92,13 +92,13 @@ dest.left = updateRect.left + xoff; dest.bottom = updateRect.bottom + yoff; dest.right = updateRect.right + xoff; - DrawBitmap (image, updateRect, dest); + DrawBitmap(image, updateRect, dest); } else { - DrawBitmap (image, updateRect, updateRect); + DrawBitmap(image, updateRect, updateRect); } } } - virtual void DrawAsync (BRect updateRect) + virtual void DrawAsync(BRect updateRect) { if (xoff || yoff) { BRect dest; @@ -106,9 +106,9 @@ dest.left = updateRect.left + xoff; dest.bottom = updateRect.bottom + yoff; dest.right = updateRect.right + xoff;; - DrawBitmapAsync (image, updateRect, dest); + DrawBitmapAsync(image, updateRect, dest); } else { - DrawBitmapAsync (image, updateRect, updateRect); + DrawBitmapAsync(image, updateRect, updateRect); } }