Mercurial > sdl-ios-xcode
diff src/video/ataricommon/SDL_atarigl_c.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children |
line wrap: on
line diff
--- a/src/video/ataricommon/SDL_atarigl_c.h Mon May 29 03:53:21 2006 +0000 +++ b/src/video/ataricommon/SDL_atarigl_c.h Mon May 29 04:04:35 2006 +0000 @@ -63,14 +63,14 @@ void (*glFlush) (void); /* osmesa.ldg */ - OSMesaContext (*OSMesaCreateContextExt) (GLenum format, GLint depthBits, - GLint stencilBits, - GLint accumBits, - OSMesaContext sharelist); + OSMesaContext(*OSMesaCreateContextExt) (GLenum format, GLint depthBits, + GLint stencilBits, + GLint accumBits, + OSMesaContext sharelist); void (*OSMesaDestroyContext) (OSMesaContext ctx); - GLboolean (*OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, - GLenum type, GLsizei width, - GLsizei height); + GLboolean(*OSMesaMakeCurrent) (OSMesaContext ctx, void *buffer, + GLenum type, GLsizei width, + GLsizei height); void (*OSMesaPixelStore) (GLint pname, GLint value); void *(*OSMesaGetProcAddress) (const char *funcName); @@ -103,15 +103,15 @@ #define gl_curheight (this->gl_data->height) /* OpenGL functions */ -extern int SDL_AtariGL_Init (_THIS, SDL_Surface * current); -extern void SDL_AtariGL_Quit (_THIS, SDL_bool unload); -extern void SDL_AtariGL_InitPointers (_THIS); +extern int SDL_AtariGL_Init(_THIS, SDL_Surface * current); +extern void SDL_AtariGL_Quit(_THIS, SDL_bool unload); +extern void SDL_AtariGL_InitPointers(_THIS); -extern int SDL_AtariGL_LoadLibrary (_THIS, const char *path); -extern void *SDL_AtariGL_GetProcAddress (_THIS, const char *proc); -extern int SDL_AtariGL_GetAttribute (_THIS, SDL_GLattr attrib, int *value); -extern int SDL_AtariGL_MakeCurrent (_THIS); -extern void SDL_AtariGL_SwapBuffers (_THIS); +extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path); +extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc); +extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value); +extern int SDL_AtariGL_MakeCurrent(_THIS); +extern void SDL_AtariGL_SwapBuffers(_THIS); #endif /* _SDL_ATARIGL_H_ */ /* vi: set ts=4 sw=4 expandtab: */