Mercurial > sdl-ios-xcode
diff src/video/SDL_cursor_c.h @ 1668:4da1ee79c9af SDL-1.3
more tweaking indent options
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | eef792d31de8 |
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--- a/src/video/SDL_cursor_c.h Mon May 29 03:53:21 2006 +0000 +++ b/src/video/SDL_cursor_c.h Mon May 29 04:04:35 2006 +0000 @@ -24,16 +24,16 @@ /* Useful variables and functions from SDL_cursor.c */ #include "SDL_mouse.h" -extern int SDL_CursorInit (Uint32 flags); -extern void SDL_CursorPaletteChanged (void); -extern void SDL_DrawCursor (SDL_Surface * screen); -extern void SDL_DrawCursorNoLock (SDL_Surface * screen); -extern void SDL_EraseCursor (SDL_Surface * screen); -extern void SDL_EraseCursorNoLock (SDL_Surface * screen); -extern void SDL_UpdateCursor (SDL_Surface * screen); -extern void SDL_ResetCursor (void); -extern void SDL_MoveCursor (int x, int y); -extern void SDL_CursorQuit (void); +extern int SDL_CursorInit(Uint32 flags); +extern void SDL_CursorPaletteChanged(void); +extern void SDL_DrawCursor(SDL_Surface * screen); +extern void SDL_DrawCursorNoLock(SDL_Surface * screen); +extern void SDL_EraseCursor(SDL_Surface * screen); +extern void SDL_EraseCursorNoLock(SDL_Surface * screen); +extern void SDL_UpdateCursor(SDL_Surface * screen); +extern void SDL_ResetCursor(void); +extern void SDL_MoveCursor(int x, int y); +extern void SDL_CursorQuit(void); #define INLINE_MOUSELOCK #ifdef INLINE_MOUSELOCK @@ -55,13 +55,13 @@ } \ } while ( 0 ) #else -extern void SDL_LockCursor (void); -extern void SDL_UnlockCursor (void); +extern void SDL_LockCursor(void); +extern void SDL_UnlockCursor(void); #endif /* INLINE_MOUSELOCK */ /* Only for low-level mouse cursor drawing */ extern SDL_Cursor *SDL_cursor; -extern void SDL_MouseRect (SDL_Rect * area); +extern void SDL_MouseRect(SDL_Rect * area); /* State definitions for the SDL cursor */ #define CURSOR_VISIBLE 0x01